A Shockbyte Rust Server
157.85.94.104:29146 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:20 UTC3d ago | 5 | – | running | 0 |
| Thu 1 Oct, 20:13 UTC FW12d ago | 7 | halved by day 2 | 9 days | 0 |
| Wed 30 Sep, 19:01 UTC13d ago | 7 | – | 1 days | 1 |
| Fri 25 Sep, 20:27 UTC18d ago | 5 | held half | 4.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on A Shockbyte Rust Server when it comes to rules and settings?
You will not find a gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on A Shockbyte Rust Server?
A procedural map, size 3,500 with seed 1041043387, generated by the game, is what A Shockbyte Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
What is the population like on A Shockbyte Rust Server?
At present, A Shockbyte Rust Server is offline and its last appearance was 12 hours ago. The seven-day average is 0 players, with a peak of 5.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over the last week, A Shockbyte Rust Server is #6,748, which puts it in the top 30% of all ranked servers.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
The Rust Zerg Life lists that include A Shockbyte Rust Server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Is A Shockbyte Rust Server currently online and stable?
Currently offline, A Shockbyte Rust Server was last seen 12 hours ago. The uptime figure it gives suggests it restarted around 2 days 15 hours ago. Over the last 7 full days, uptime was 93%: 157 hours up out of 168. The first time Rust Zerg Life saw it was on 25 September 2026.
Is A Shockbyte Rust Server smooth to play on?
Server fps held an average of 124 for the last 48 hours, with a minimum of 97. It reached a maximum of 71,562 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,172 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does A Shockbyte Rust Server use?
Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find A Shockbyte Rust Server?
From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.94.104:29146.
Wipe schedule
What happens on wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes drew an average of 6 players. The crowd on the latest wipe peaked 1 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. Otherwise, it slipped below half by day 2.
What schedule does A Shockbyte Rust Server follow for wipes?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 3 days 5 hours ago is when its present world was created.
How to join
What steps do I take to join A Shockbyte Rust Server?
Join by entering client.connect 157.85.94.104:29146 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.