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Deployment dossierOnline

A Shockbyte Rust Server

157.85.94.13:23113 checked 11m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 2
Rank#8,389
top 38%
Last wipe4d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:05 UTC4d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
549/600
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 342 on average
415/450
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 333 on average
194/225
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 323 on average
392/400
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
48/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 274 on average
345/425

Quick answers

from the figures on this page

Rules and settings

What settings does A Shockbyte Rust Server run?

You will not find a gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte Rust Server?

A procedural map, size 2,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

What is the population like on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 10 slots. Averaging 0 players over seven days, it peaked at 2.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #8,389, which puts it in the top 38% of all ranked servers.

Tags and filters

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

How reliable is A Shockbyte Rust Server, and is it up?

You can join A Shockbyte Rust Server now: it is online. Based on the uptime it reports, the last restart was about 4 days 5 hours ago. Across the last 3 full days, 72 of 72 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 10 October 2026.

How well does A Shockbyte Rust Server perform?

Server fps held an average of 210 for the last 48 hours, with a minimum of 164. The world held as many as 30,087 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,497 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.94.13:23113.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 2 players. The crowd on the latest wipe peaked 0 hours in.

When does A Shockbyte Rust Server wipe?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 4 days 7 hours ago.

Join the server

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.94.13:23113. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players It holds 10 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build It runs build 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.