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Deployment dossierOnline

A Shockbyte Rust Server

157.85.94.73:25959 checked 8m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#14,957
top 67%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 2.5

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:34 UTC10d ago 2 – running 2
Fri 2 Oct, 06:41 UTC11d ago 2 – 1 days 0
Sat 26 Sep, 16:40 UTC17d ago 2 halved by day 4 5.6 days 1
Mon 14 Sep, 04:36 UTC29d ago 2 halved by day 1 12.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

Size 3,000, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 40 slots filled right now. Its weekly average is 0 players and its highest point was 1.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte Rust Server is #14,957, which puts it in the top 67% of all ranked servers.

Server tags

How should you read the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 9 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 166 for the last 48 hours, with a minimum of 104. It reached a maximum of 48,640 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,940 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 166652 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.94.73:25959.

Wipe days

What can you expect on wipe day on A Shockbyte Rust Server?

The average peak for its recent wipes was 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 2.5.

How often does A Shockbyte Rust Server wipe, and on what days?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 10 days 15 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.94.73:25959. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.