RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Map Testing

157.85.95.14:25931 checked 7m ago

moddedoxide
Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak 2
Rank#5,626
top 25%
No wipesresets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · H-hour–
resets, no wipes

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:51 UTC3d ago – – – 0
Sun 11 Oct, 09:04 UTC3d ago – – – 1
Sun 11 Oct, 08:48 UTC3d ago – – – 1
Sun 11 Oct, 08:32 UTC3d ago – – – 1
Sun 11 Oct, 08:15 UTC3d ago – – – 1
Fri 9 Oct, 22:55 UTC4d ago – – – 1
Fri 9 Oct, 21:19 UTC4d ago – – – 1
Fri 9 Oct, 21:00 UTC4d ago – – – 1
Fri 9 Oct, 18:44 UTC5d ago – – – 1
Fri 9 Oct, 17:17 UTC5d ago – – – 0

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Quick answers

from the figures on this page

Map and rules

What is the setup on Map Testing when it comes to rules and settings?

No gather rate appears in the name Map Testing. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on Map Testing?

Size 3,000, seed 163057, generated by the game: the procedural map on Map Testing. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.

Player count

What is the population like on Map Testing?

Map Testing has 0 of its 2 slots filled right now. The seven-day average is 0 players, with a peak of 2.

Where does Map Testing sit in the rankings?

For player hours over the last week, Map Testing is #5,626, which puts it in the top 25% of all ranked servers.

Lists and tags

How should you read the tags on Map Testing?

The game's server browser reads these tags from Map Testing: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Map Testing?

Modded Rust servers for clans and zergs: that is where you will find Map Testing among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

How reliable is Map Testing, and is it up?

You can join Map Testing now: it is online. Based on the uptime it reports, the last restart was about 3 days 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does Map Testing perform?

It averaged 234 server fps over the last 48 hours, and the lowest it got was 97. It reached a maximum of 5,659 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,133 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Map Testing on?

On Linux, Map Testing runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Map Testing?

From Map Testing, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.95.14:25931.

Wipe cycle

What schedule does Map Testing follow for wipes?

No wipe schedule here: Map Testing swaps in a new world every few hours, and none of those swaps is a wipe.

How to join

What is the process to join Map Testing?

You can join by opening the console with F1 and typing client.connect 157.85.95.14:25931. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.