A Shockbyte Rust Server
157.85.95.83:28926 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, and #508 of the quad servers (top 62%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:35 UTC7d ago | 1 | – | running | 0 |
| Mon 21 Sep, 16:38 UTC23d ago | 2 | halved by day 7 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. A group can hold 4 players at most (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players here. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on A Shockbyte Rust Server?
A procedural map, size 3,650 with seed 1067453059, generated by the game, is what A Shockbyte Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.
Population
What is the population like on A Shockbyte Rust Server?
Right now, 0 players are on A Shockbyte Rust Server, which has 10 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours came at 13:00 UTC, with 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over the last week, A Shockbyte Rust Server is #9,767, which puts it in the top 44% of all ranked servers. In the quad category, it ranks #508.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmsoftcore (Game mode): This is softcore, a gentler ruleset; mp10 (Max players): It holds 10 players; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
About the server
Is A Shockbyte Rust Server currently online and stable?
Right now, A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart was about 7 days ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does A Shockbyte Rust Server perform?
Server fps held an average of 91 for the last 48 hours, with a minimum of 37. The world held as many as 74,076 entities, including buildings, deployables and everything else. Memory use peaked at 4,135 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167058. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of A Shockbyte Rust Server?
From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.95.83:28926.
Wipe days
What can you expect on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest times averaged 2 players. 11 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 7.
When does A Shockbyte Rust Server wipe?
With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 7 days 2 hours ago.
Join the server
What is the process to join A Shockbyte Rust Server?
You can join by opening the console with F1 and typing client.connect 157.85.95.83:28926. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4
Game
gmsoftcore
mp10
ts4
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.