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Deployment dossierOnline

A Shockbyte Rust Server

157.85.95.83:28926 checked 9m ago

quad softcore
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#9,767
top 44%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 44% of all ranked servers, and #508 of the quad servers (top 62%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.3 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 7

The first 48 hours of its last wipes

Wed 7 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:35 UTC7d ago 1 – running 0
Mon 21 Sep, 16:38 UTC23d ago 2 halved by day 7 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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29/400
Quadmax 4
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 58 on average
35/150
Quadmax 4 28/200
Quadmax 4
[红果十倍]10.15日|新档|开荒|激战|爽玩 EA · quad · weekly · 17 on average
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Quadmax 4
[红牛五倍]10.15日|新档|开荒|激战|爽玩 EA · quad · weekly · 17 on average
17/200

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. A group can hold 4 players at most (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players here. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

A procedural map, size 3,650 with seed 1067453059, generated by the game, is what A Shockbyte Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 10 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours came at 13:00 UTC, with 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #9,767, which puts it in the top 44% of all ranked servers. In the quad category, it ranks #508.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmsoftcore (Game mode): This is softcore, a gentler ruleset; mp10 (Max players): It holds 10 players; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

About the server

Is A Shockbyte Rust Server currently online and stable?

Right now, A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart was about 7 days ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does A Shockbyte Rust Server perform?

Server fps held an average of 91 for the last 48 hours, with a minimum of 37. The world held as many as 74,076 entities, including buildings, deployables and everything else. Memory use peaked at 4,135 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is A Shockbyte Rust Server using?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167058. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.95.83:28926.

Wipe days

What can you expect on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 2 players. 11 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 7.

When does A Shockbyte Rust Server wipe?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 7 days 2 hours ago.

Join the server

What is the process to join A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.95.83:28926. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode This is softcore, a gentler ruleset.
mp10
Max players It holds 10 players.
ts4
Group limit The maximum team size is 4.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.