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A Shockbyte Rust Server

157.85.95.99:26650 checked 9m ago

Deploy
Zerg meter0%empty
0/30 troops
7-day average0
peak 1
Rank#14,304
top 64%
Last wipe5d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:06 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
193/225
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 356 on average
122/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
235/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 334 on average
109/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
11/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
100/100

Quick answers

from the figures on this page

Rules and settings

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How many players are on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 30 slots. Averaging 0 players over seven days, it peaked at 1.

What is A Shockbyte Rust Server's ranking?

For player hours over the last week, A Shockbyte Rust Server is #14,304, which puts it in the top 64% of all ranked servers.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Capacity: 30; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is A Shockbyte Rust Server currently online and stable?

Right now, A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart was about 5 days 1 hours ago. Over the last 7 full days, uptime was 86%: 144 hours up out of 168. The first time Rust Zerg Life saw it was on 4 October 2026.

What is the performance like on A Shockbyte Rust Server?

Over the past 48 hours, server fps averaged 252 and never dropped below 238. The world held as many as 8,238 entities, including buildings, deployables and everything else. The maximum memory it used was 2,500 MB. What players experience as lag comes from low fps and a rising entity count.

What version is A Shockbyte Rust Server using?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167231 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.95.99:26650.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 36 hours in.

How often does A Shockbyte Rust Server wipe, and on what days?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 5 days 3 hours ago.

Join the server

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.95.99:26650. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp30
Max players Capacity: 30.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.