RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

158.69.5.16:28015 checked 10m ago

biweekly wipes moddedoxide
Deploy
Zerg meter6%light
3/50 troops
7-day average4
peak 13
Rank#1,605
top 7%
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 17h
Thu 15 Oct, 17:46 UTC

Players

AveragePeak
02.557.51000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:46 UTC, in 1d 17h. Its biweekly schedule tag · low confidence

usual gap14 days
between real wipes
wipe-day peak19
players, last three wipes
crowd held0%
else halves by day 7

Coming wipes

1d 17hThu 15 Oct, 17:46 UTC
15d 17hThu 29 Oct, 17:46 UTC
22d 19hThu 5 Nov, 19:00 UTCFW
29d 17hThu 12 Nov, 17:46 UTC
43d 17hThu 26 Nov, 17:46 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW12d ago 21 – running 5
Thu 17 Sep, 17:44 UTC26d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

There is no gather rate in the name Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. That is the game's default: groups of up to 8 players. It runs roleplay, roleplay rules, jobs and towns. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

A procedural map, size 4,500 with seed 1158910588, generated by the game, is what Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How full is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The server Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is currently at 3 players out of 50 slots. The seven-day average is 4 players, with a peak of 13. The busiest time in the last 48 hours was 01:00 UTC, when it averaged 8 players.

Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit in the rankings?

For player hours over the last week, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is #1,605, which puts it in the top 7% of all ranked servers.

Tags and filters

Who operates Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The same operator most likely runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and 2 other servers we track, as they all publish a rustempires.com hostname.

What is the meaning of the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

For the game's server browser, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rca2 (Region code): The region code for this server is ca2; ^b (Biweekly): A wipe comes every fortnight; ^r (Roleplay): It's a roleplay server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are Modded Rust servers for clans and zergs and Rust server list for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is up and running as you read this. It reports an uptime that puts the last restart at roughly 10 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Over the past 48 hours, server fps averaged 166 and never dropped below 3. It reached a maximum of 168,081 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 8,642 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out use?

On Windows, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out use?

There is no region listed by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, only the region code ca2. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 158.69.5.16:28015.

Wipe days

What can you expect on wipe day on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Across its recent wipes, the busiest times averaged 19 players. On the latest wipe, 8 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 7.

When does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe?

The prediction follows its tag because not enough of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 15 October at 17:46 UTC. 12 days 6 hours ago is when its present world was created. Its tags show a wipe schedule of every two weeks.

How to join

What is the process to join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Enter client.connect 158.69.5.16:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rustempires.com/.

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2634,^b,^r,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rca2
Region code The region code for this server is ca2.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^r
Roleplay It's a roleplay server.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.