RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Four Nintendos

159.112.28.71:28016 checked 9m ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 3
Rank#6,152
top 28%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
55/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
24/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
7/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
32/700
Zergmax 30
SURVIVORS.GG | 2 x Vanilla | Monthly groups of 30+ · monthly · 73 on average
31/200

Quick answers

from the figures on this page

Map and rules

What is the setup on Four Nintendos when it comes to rules and settings?

You will not find a gather rate in the name Four Nintendos. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on Four Nintendos?

Size 4,500, seed 6738, generated by the game: the procedural map on Four Nintendos. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on Four Nintendos?

Right now, 0 players are on Four Nintendos, which has 10 slots. The seven-day average is 0 players, with a peak of 3. In the last two days, the peak hour was 03:00 UTC, with an average of 3 players.

What is Four Nintendos's ranking?

For player hours over the last week, Four Nintendos is #6,152, which puts it in the top 28% of all ranked servers.

Tags and filters

What is the meaning of the tags on Four Nintendos?

For the game's server browser, Four Nintendos publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Four Nintendos appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Four Nintendos are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of Four Nintendos?

Four Nintendos is up and running as you read this. Based on the uptime it reports, the last restart was about 5 days 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 2 October 2026.

What is the performance like on Four Nintendos?

It averaged 217 server fps over the last 48 hours, and the lowest it got was 180. The world held as many as 111,874 entities, including buildings, deployables and everything else. The maximum memory it used was 4,538 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Four Nintendos use?

On Windows, Four Nintendos runs Rust network protocol 2634 and build 166494. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Four Nintendos use?

From Four Nintendos, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 159.112.28.71:28016.

Wipe schedule

How often does Four Nintendos wipe, and on what days?

With so few wipes on record for Four Nintendos, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 11 days 21 hours ago.

Join the server

What is the process to join Four Nintendos?

You can join by opening the console with F1 and typing client.connect 159.112.28.71:28016. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.