Four Nintendos
159.112.28.71:28016 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Four Nintendos when it comes to rules and settings?
You will not find a gather rate in the name Four Nintendos. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on Four Nintendos?
Size 4,500, seed 6738, generated by the game: the procedural map on Four Nintendos. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
What is the population like on Four Nintendos?
Right now, 0 players are on Four Nintendos, which has 10 slots. The seven-day average is 0 players, with a peak of 3. In the last two days, the peak hour was 03:00 UTC, with an average of 3 players.
What is Four Nintendos's ranking?
For player hours over the last week, Four Nintendos is #6,152, which puts it in the top 28% of all ranked servers.
Tags and filters
What is the meaning of the tags on Four Nintendos?
For the game's server browser, Four Nintendos publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Four Nintendos appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Four Nintendos are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of Four Nintendos?
Four Nintendos is up and running as you read this. Based on the uptime it reports, the last restart was about 5 days 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 2 October 2026.
What is the performance like on Four Nintendos?
It averaged 217 server fps over the last 48 hours, and the lowest it got was 180. The world held as many as 111,874 entities, including buildings, deployables and everything else. The maximum memory it used was 4,538 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does Four Nintendos use?
On Windows, Four Nintendos runs Rust network protocol 2634 and build 166494. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Four Nintendos use?
From Four Nintendos, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 159.112.28.71:28016.
Wipe schedule
How often does Four Nintendos wipe, and on what days?
With so few wipes on record for Four Nintendos, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 11 days 21 hours ago.
Join the server
What is the process to join Four Nintendos?
You can join by opening the console with F1 and typing client.connect 159.112.28.71:28016. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.