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Deployment dossierOnline

Oxide Council Staging

159.112.73.50:28015 checked 7m ago

Deploy
Zerg meter0%empty
0/300 troops
7-day average0
peak –
Rank#15,919
top 72%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 03:28 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
563/575
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 347 on average
354/375
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
154/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 327 on average
337/325
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
47/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 277 on average
297/375

Quick answers

from the figures on this page

Rules and settings

What settings does Oxide Council Staging run?

You will not find a gather rate in the name Oxide Council Staging. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on Oxide Council Staging?

Size 4,500, seed 4000, generated by the game: the procedural map on Oxide Council Staging. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How full is Oxide Council Staging?

Oxide Council Staging has 0 of its 300 slots filled right now. Its seven-day average stands at 0 players.

What position does Oxide Council Staging hold in the server rankings?

In the top 72% of ranked servers, Oxide Council Staging holds #15,919 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Oxide Council Staging?

What the game's server browser gets from Oxide Council Staging is this tag list: gmrust (Game mode): Standard survival gameplay; mp300 (Max players): The server has 300 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166448 (Build): It runs build 166448; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Oxide Council Staging appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Oxide Council Staging: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is Oxide Council Staging, and is it up?

Oxide Council Staging is up and running as you read this. The uptime figure it gives suggests it restarted around 13 days 4 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is Oxide Council Staging smooth to play on?

Over the past 48 hours, server fps averaged 24 and never dropped below 18. The world held as many as 129,991 entities, including buildings, deployables and everything else. At its highest, memory usage hit 11,195 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is Oxide Council Staging on?

Rust network protocol 2634 and build 166448 is what Oxide Council Staging runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Oxide Council Staging?

There is no region published by Oxide Council Staging. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 159.112.73.50:28015.

Wipe schedule

What can you expect on wipe day on Oxide Council Staging?

The average peak for its recent wipes was 2 players. On the latest wipe, 5 hours after the wipe, the crowd hit its peak.

How often does Oxide Council Staging wipe, and on what days?

With so few wipes on record for Oxide Council Staging, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 13 days 9 hours ago.

Join the server

What is the process to join Oxide Council Staging?

Join by entering client.connect 159.112.73.50:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs166448,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp300
Max players The server has 300 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166448
Build It runs build 166448.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.