SAC smoke test
159.250.33.110:28030 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on SAC smoke test when it comes to rules and settings?
No gather rate appears in the name SAC smoke test. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on SAC smoke test?
A procedural map, generated by the game, is what SAC smoke test runs.
Server population
How full is SAC smoke test?
The server SAC smoke test is currently offline; it was last seen 27 days 2 hours ago.
What is SAC smoke test's ranking?
In the top – of ranked servers, SAC smoke test holds #15,413 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on SAC smoke test?
What the game's server browser gets from SAC smoke test is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): This uses the standard team limit of 8; v2623 (Protocol): To join, your game must match protocol 2623; cs147942 (Build): Build number: 147942; ptrak (Networking): Standard RakNet networking is in use here; $rus4 (Region code): The region code for this server is us4. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover SAC smoke test?
The Rust Zerg Life lists that include SAC smoke test are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of SAC smoke test?
No sign of SAC smoke test at present: it was last seen 27 days 2 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 17 September 2026.
What version is SAC smoke test using?
On Windows, SAC smoke test runs Rust network protocol 2623 and build 147942. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does SAC smoke test use?
There is no region published by SAC smoke test, and its region code is us4. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 159.250.33.110:28030.
Wipe cycle
When does SAC smoke test wipe?
With so few wipes on record for SAC smoke test, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 27 days 2 hours ago.
Connect
What is the process to join SAC smoke test?
Enter client.connect 159.250.33.110:28030 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$rus4,v2623,gmrust,cs147942,ts8
Game
gmrust
mp2
ts8
v2623
cs147942
ptrak
$rus4
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.