RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Build System Dev

159.26.105.183:28015 checked 9d ago

moddedoxide
Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,813
top 61%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default 27/999
No limit8 · game default 122/999
No limit8 · game default 46/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 32 on average
10/100
No limit8 · game default
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
4/100
No limit8 · game default 22/100

Quick answers

from the figures on this page

Map and rules

What is the setup on Build System Dev when it comes to rules and settings?

You will not find a gather rate in the name Build System Dev. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on Build System Dev?

Generated by the game: the procedural map on Build System Dev.

Player count

How full is Build System Dev?

The server Build System Dev is currently offline; it was last seen 9 days 11 hours ago.

What is Build System Dev's ranking?

In the top 61% of ranked servers, Build System Dev holds #13,813 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Build System Dev?

The game's server browser reads these tags from Build System Dev: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Build System Dev appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Build System Dev are Modded Rust servers for clans and zergs and Rust build and creative servers. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is Build System Dev currently online and stable?

No sign of Build System Dev at present: it was last seen 9 days 11 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 4 October 2026.

Which Rust build does Build System Dev use?

On Windows, Build System Dev runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Build System Dev use?

No region is published by Build System Dev. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 159.26.105.183:28015.

Wipe cycle

When does Build System Dev wipe?

With so few wipes on record for Build System Dev, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 10 days 4 hours ago.

How to join

What steps do I take to join Build System Dev?

Enter client.connect 159.26.105.183:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.