Build System Dev
159.26.105.78:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:09 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Build System Dev when it comes to rules and settings?
There is no gather rate in the name Build System Dev. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on Build System Dev?
Generated by the game: the procedural map on Build System Dev.
Population
How many players are on Build System Dev?
Last seen 10 days 11 hours ago, Build System Dev is offline at the moment.
Where does Build System Dev sit in the rankings?
For player hours over the last week, Build System Dev is #13,887, which puts it in the top 61% of all ranked servers.
Tags and filters
What is the meaning of the tags on Build System Dev?
For the game's server browser, Build System Dev publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Build System Dev?
Modded Rust servers for clans and zergs and Rust build and creative servers: that is where you will find Build System Dev among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of Build System Dev?
No sign of Build System Dev at present: it was last seen 10 days 11 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 1 October 2026.
Which Rust build does Build System Dev use?
Rust network protocol 2634 and build 166652 is what Build System Dev runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Build System Dev use?
There is no region published by Build System Dev. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 159.26.105.78:28015.
Wipe schedule
What can you expect on wipe day on Build System Dev?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What schedule does Build System Dev follow for wipes?
With so few wipes on record for Build System Dev, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 10 days 12 hours ago is when its present world was created.
Join the server
How can I connect to Build System Dev?
Join by entering client.connect 159.26.105.78:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.