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Deployment dossierOnline

RustServer_6101

160.251.175.78:28015 checked 9m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,880
top 72%
Last wipe20h ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
0123413:0017:0021:0000:0004:0008:00Wiped Wed 14 Oct, 13:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0017:0021:0000:0004:0008:00Wiped Wed 14 Oct, 13:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:15 UTC20h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 394 on average
314/300
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 331 on average
172/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
153/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 313 on average
195/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 295 on average
36/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 268 on average
203/225

Quick answers

from the figures on this page

Server rules

What is the setup on RustServer_6101 when it comes to rules and settings?

No gather rate appears in the name RustServer_6101. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on RustServer_6101?

A procedural map, size 3,000 with seed 32736, generated by the game, is what RustServer_6101 runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on RustServer_6101?

RustServer_6101 has 0 of its 50 slots filled right now. The average player count for the last seven days is 0.

Where does RustServer_6101 sit in the rankings?

For player hours over the last week, RustServer_6101 is #15,880, which puts it in the top 72% of all ranked servers.

Tags and filters

How should you read the tags on RustServer_6101?

For the game's server browser, RustServer_6101 publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover RustServer_6101?

Rust community servers for clans: that is where you will find RustServer_6101 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What is the uptime and reliability of RustServer_6101?

Right now, RustServer_6101 is online. The uptime figure it gives suggests it restarted around 18 hours ago. Across the last 7 full days, 11 of 168 hours were online, which is 7%. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does RustServer_6101 perform?

It averaged 190 server fps over the last 48 hours, and the lowest it got was 131. It reached a maximum of 45,666 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 1,661 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is RustServer_6101 using?

The server RustServer_6101 runs Rust network protocol 2634 and build 167781 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find RustServer_6101?

No region is published by RustServer_6101. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 160.251.175.78:28015.

Wipe cycle

How often does RustServer_6101 wipe, and on what days?

The record of RustServer_6101's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 20 hours ago.

How to join

How can I connect to RustServer_6101?

You can join by opening the console with F1 and typing client.connect 160.251.175.78:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.