RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustServer_10205

160.251.197.66:28015 checked 10m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,923
top 72%
Last wipe34d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
196/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 336 on average
126/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 326 on average
458/500
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 318 on average
113/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
26/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
125/175

Quick answers

from the figures on this page

Server rules

What is the setup on RustServer_10205 when it comes to rules and settings?

You will not find a gather rate in the name RustServer_10205. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on RustServer_10205?

A procedural map, size 3,000 with seed 21987, generated by the game, is what RustServer_10205 runs. Same size and seed, same map: RustMaps shows it from this page.

Population

How many players are on RustServer_10205?

RustServer_10205 has 0 of its 50 slots filled right now. The average player count for the last seven days is 0.

What position does RustServer_10205 hold in the server rankings?

In the top 72% of ranked servers, RustServer_10205 holds #15,923 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on RustServer_10205?

The game's server browser reads these tags from RustServer_10205: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): It runs build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RustServer_10205 appear in Rust Zerg Life lists?

These Rust Zerg Life lists include RustServer_10205: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

Is RustServer_10205 currently online and stable?

RustServer_10205 is up and running as you read this. Based on the uptime it reports, the last restart was about 15 days 7 hours ago. Over the last 7 full days, uptime was 86%: 144 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on RustServer_10205?

Server fps held an average of 205 for the last 48 hours, with a minimum of 157. It reached a maximum of 45,316 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,885 MB. What players experience as lag comes from low fps and a rising entity count.

What version is RustServer_10205 using?

Rust network protocol 2633 and build 165217 is what RustServer_10205 runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find RustServer_10205?

From RustServer_10205, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 160.251.197.66:28015.

Wipe days

What schedule does RustServer_10205 follow for wipes?

The record of RustServer_10205's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 34 days 2 hours ago is when its present world was created.

How to join

How can I connect to RustServer_10205?

Join by entering client.connect 160.251.197.66:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build It runs build 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.