Raccoon Isle | JAPAN PvE
160.251.208.9:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW13d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Raccoon Isle | JAPAN PvE when it comes to rules and settings?
There is no gather rate in the name Raccoon Isle | JAPAN PvE. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on Raccoon Isle | JAPAN PvE?
The game generates the procedural map of size 5,000 on Raccoon Isle | JAPAN PvE with seed 1151759046. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
What is the population like on Raccoon Isle | JAPAN PvE?
Raccoon Isle | JAPAN PvE has 0 of its 50 slots filled right now. Its weekly average is 0 players and its highest point was 2. The highest average over the last 48 hours came at 14:00 UTC, with 1 players.
What is Raccoon Isle | JAPAN PvE's ranking?
In the top 28% of ranked servers, Raccoon Isle | JAPAN PvE holds #6,312 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on Raccoon Isle | JAPAN PvE?
For the game's server browser, Raccoon Isle | JAPAN PvE publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Raccoon Isle | JAPAN PvE?
The Rust Zerg Life lists that include Raccoon Isle | JAPAN PvE are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of Raccoon Isle | JAPAN PvE?
You can join Raccoon Isle | JAPAN PvE now: it is online. The uptime figure it gives suggests it restarted around 21 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on Raccoon Isle | JAPAN PvE?
Server fps held an average of 43 for the last 48 hours, with a minimum of 17. It reached a maximum of 152,082 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,759 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Raccoon Isle | JAPAN PvE using?
The server Raccoon Isle | JAPAN PvE runs Rust network protocol 2634 and build 166494 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Raccoon Isle | JAPAN PvE?
No region tag comes from Raccoon Isle | JAPAN PvE, but its name points to Asia. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 160.251.208.9:28015.
Wipe schedule
What can you expect on wipe day on Raccoon Isle | JAPAN PvE?
The average peak for its recent wipes was 3 players. 18 hours after the latest wipe, the crowd peaked.
What schedule does Raccoon Isle | JAPAN PvE follow for wipes?
Its only wipe is the monthly force wipe for Raccoon Isle | JAPAN PvE. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world in play right now was made 12 days 23 hours ago. Its tags publish a wipe schedule of once a month.
Join the server
How can I connect to Raccoon Isle | JAPAN PvE?
Join by entering client.connect 160.251.208.9:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.