[JP]Null-Server Test
EA 160.251.210.11:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does [JP]Null-Server Test run?
You will not find a gather rate in the name [JP]Null-Server Test. 50 players is the most a group can hold. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on [JP]Null-Server Test?
Size 4,096, seed 1337, generated by the game: the procedural map on [JP]Null-Server Test. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.
Player count
How many players are on [JP]Null-Server Test?
The server [JP]Null-Server Test is currently at 0 players out of 100 slots. The seven-day average is 0 players, with a peak of 1.
Where does [JP]Null-Server Test sit in the rankings?
In Asia, [JP]Null-Server Test is #489, and globally it is #14,885 for player hours over the last seven days, within the top 67% of all ranked servers.
Tags and filters
What is the meaning of the tags on [JP]Null-Server Test?
What the game's server browser gets from [JP]Null-Server Test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EA (East Asia): The server browser puts it in East Asia. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does [JP]Null-Server Test appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include [JP]Null-Server Test are Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
How reliable is [JP]Null-Server Test, and is it up?
Right now, [JP]Null-Server Test is online. The uptime figure it gives suggests it restarted around 9 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is [JP]Null-Server Test smooth to play on?
It averaged 65 server fps over the last 48 hours, and the lowest it got was 38. It reached a maximum of 96,409 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,286 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does [JP]Null-Server Test use?
The server [JP]Null-Server Test runs Rust network protocol 2634 and build 167781 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does [JP]Null-Server Test use?
In Asia, [JP]Null-Server Test lists itself with its EA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 160.251.210.11:28015.
Wipe cycle
What happens on wipe day on [JP]Null-Server Test?
Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What schedule does [JP]Null-Server Test follow for wipes?
Once a month [JP]Null-Server Test wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 21 hours ago is when its present world was created. Monthly wipes are listed in its tags.
Join the server
How can I connect to [JP]Null-Server Test?
You can join by opening the console with F1 and typing client.connect 160.251.210.11:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://discord.com/invite/null-server.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs167781,ts50,^o^z
Game
gmrust
mp100
ts50
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.