RUST ZERG LIFEClan war room · live
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Deployment dossierOnline

RustServer_5955

160.251.215.190:28015 checked 10m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,900
top 72%
Last wipe36d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
157/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 335 on average
72/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
331/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 316 on average
94/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
14/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
57/100

Quick answers

from the figures on this page

Map and rules

What settings does RustServer_5955 run?

There is no gather rate in the name RustServer_5955. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on RustServer_5955?

Size 3,000, seed 12818, generated by the game: the procedural map on RustServer_5955. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is RustServer_5955?

RustServer_5955 has 0 of its 50 slots filled right now. Its seven-day average stands at 0 players.

Where does RustServer_5955 sit in the rankings?

In the top 72% of ranked servers, RustServer_5955 holds #15,900 for player hours over the last seven days.

Tags and filters

What do RustServer_5955's tags indicate?

The game's server browser reads these tags from RustServer_5955: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does RustServer_5955 appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find RustServer_5955 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Is RustServer_5955 currently online and stable?

You can join RustServer_5955 now: it is online. The uptime figure it gives suggests it restarted around 16 days 16 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on RustServer_5955?

It averaged 201 server fps over the last 48 hours, and the lowest it got was 161. The world held as many as 47,495 entities, including buildings, deployables and everything else. The maximum memory it used was 3,669 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does RustServer_5955 use?

On Linux, RustServer_5955 runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does RustServer_5955 use?

No region is published by RustServer_5955. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 160.251.215.190:28015.

Wipe schedule

How often does RustServer_5955 wipe, and on what days?

With so few wipes on record for RustServer_5955, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 36 days ago.

How to join

What is the process to join RustServer_5955?

You can join by opening the console with F1 and typing client.connect 160.251.215.190:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.