RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustServer_20281

160.251.233.89:28015 checked 9m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,892
top 72%
Last wipe32d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
456/500
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
372/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 331 on average
286/325
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 320 on average
320/350
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
48/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
339/450

Quick answers

from the figures on this page

Server rules

What is the setup on RustServer_20281 when it comes to rules and settings?

There is no gather rate in the name RustServer_20281. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on RustServer_20281?

A procedural map, size 5,000 with seed 1273571341, generated by the game, is what RustServer_20281 runs. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on RustServer_20281?

The server RustServer_20281 is currently at 0 players out of 50 slots. Its seven-day average stands at 0 players.

What is RustServer_20281's ranking?

For player hours over the last week, RustServer_20281 is #15,892, which puts it in the top 72% of all ranked servers.

Tags and filters

How should you read the tags on RustServer_20281?

What the game's server browser gets from RustServer_20281 is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RustServer_20281?

The Rust Zerg Life lists that include RustServer_20281 are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of RustServer_20281?

RustServer_20281 is up and running as you read this. Based on the uptime it reports, the last restart was about 14 days 22 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on RustServer_20281?

Over the past 48 hours, server fps averaged 57 and never dropped below 44. It reached a maximum of 142,976 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 6,509 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does RustServer_20281 use?

The server RustServer_20281 runs Rust network protocol 2633 and build 165217 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of RustServer_20281?

There is no region published by RustServer_20281. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 160.251.233.89:28015.

Wipe schedule

What schedule does RustServer_20281 follow for wipes?

So few of RustServer_20281's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 32 days 22 hours ago is when its present world was created.

Join the server

What steps do I take to join RustServer_20281?

Join by entering client.connect 160.251.233.89:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.