RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustServer_2626

160.251.250.29:28015 checked 12m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 3
Rank#7,192
top 33%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:13 UTC6d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 390 on average
423/475
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 328 on average
243/275
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 323 on average
123/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 311 on average
283/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
46/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 266 on average
229/300

Quick answers

from the figures on this page

Rules and settings

What is the setup on RustServer_2626 when it comes to rules and settings?

There is no gather rate in the name RustServer_2626. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on RustServer_2626?

The game generates the procedural map of size 3,000 on RustServer_2626 with seed 2011. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is RustServer_2626?

RustServer_2626 has 0 of its 50 slots filled right now. Averaging 0 players over seven days, it peaked at 3.

What position does RustServer_2626 hold in the server rankings?

For player hours over the last week, RustServer_2626 is #7,192, which puts it in the top 33% of all ranked servers.

Lists and tags

What is the meaning of the tags on RustServer_2626?

For the game's server browser, RustServer_2626 publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does RustServer_2626 appear in Rust Zerg Life lists?

These Rust Zerg Life lists include RustServer_2626: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

Is RustServer_2626 currently online and stable?

You can join RustServer_2626 now: it is online. Based on the uptime it reports, the last restart was about 6 days 14 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does RustServer_2626 perform?

Server fps held an average of 134 for the last 48 hours, with a minimum of 105. It reached a maximum of 46,812 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,565 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is RustServer_2626 using?

The server RustServer_2626 runs Rust network protocol 2634 and build 167231 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of RustServer_2626?

There is no region published by RustServer_2626. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 160.251.250.29:28015.

Wipe days

What happens on wipe day on RustServer_2626?

Across its recent wipes, the busiest times averaged 3 players. The crowd on the latest wipe peaked 19 hours in.

How often does RustServer_2626 wipe, and on what days?

So few of RustServer_2626's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 6 days 16 hours ago.

Join the server

What steps do I take to join RustServer_2626?

Enter client.connect 160.251.250.29:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.