RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustServer_12447

160.251.252.159:28015 checked 12m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,912
top 72%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:12 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
120/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 335 on average
71/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
414/475
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 317 on average
86/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
17/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
88/125

Quick answers

from the figures on this page

Map and rules

What settings does RustServer_12447 run?

You will not find a gather rate in the name RustServer_12447. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on RustServer_12447?

Size 3,000, seed 20592, generated by the game: the procedural map on RustServer_12447. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

What is the population like on RustServer_12447?

RustServer_12447 has 0 of its 50 slots filled right now. The average player count for the last seven days is 0.

What is RustServer_12447's ranking?

In the top 72% of ranked servers, RustServer_12447 holds #15,912 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on RustServer_12447?

What the game's server browser gets from RustServer_12447 is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does RustServer_12447 appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find RustServer_12447 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is RustServer_12447 currently online and stable?

Right now, RustServer_12447 is online. It reports an uptime that puts the last restart at roughly 8 days ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 18 September 2026.

What is the performance like on RustServer_12447?

It averaged 111 server fps over the last 48 hours, and the lowest it got was 60. It reached a maximum of 46,548 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,643 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does RustServer_12447 use?

On Linux, RustServer_12447 runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of RustServer_12447?

There is no region published by RustServer_12447. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 160.251.252.159:28015.

Wipe cycle

What happens on wipe day on RustServer_12447?

Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does RustServer_12447 wipe, and on what days?

With so few wipes on record for RustServer_12447, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 8 days 2 hours ago.

How to join

What steps do I take to join RustServer_12447?

Join by entering client.connect 160.251.252.159:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.