CucksHideout
162.120.0.36:9095 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on CucksHideout?
There is no gather rate in the name CucksHideout. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.
What is the map on CucksHideout?
Size 3,500, seed 471471404, generated by the game: the procedural map on CucksHideout. Same size and seed, same map: RustMaps shows it from this page.
Player count
How many players are on CucksHideout?
Right now, 0 players are on CucksHideout, which has 40 slots. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 06:00 UTC, when it averaged 1 players.
What is CucksHideout's ranking?
In the top 22% of ranked servers, CucksHideout holds #4,948 for player hours over the last seven days.
Tags and filters
How should you read the tags on CucksHideout?
The game's server browser reads these tags from CucksHideout: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover CucksHideout?
The Rust Zerg Life lists that include CucksHideout are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
How reliable is CucksHideout, and is it up?
CucksHideout is up and running as you read this. The uptime figure it gives suggests it restarted around 5 days 11 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 4 October 2026.
How well does CucksHideout perform?
It averaged 190 server fps over the last 48 hours, and the lowest it got was 96. The world held as many as 68,521 entities, including buildings, deployables and everything else. Memory use peaked at 3,205 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is CucksHideout on?
On Linux, CucksHideout runs Rust network protocol 2634 and build 167231. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find CucksHideout?
From CucksHideout, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 162.120.0.36:9095.
Wipe days
What schedule does CucksHideout follow for wipes?
From the force wipe, CucksHideout's next wipe is estimated. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 10 days 5 hours ago is when its present world was created. The tags carry a monthly wipe schedule.
Join the server
What steps do I take to join CucksHideout?
You can join by opening the console with F1 and typing client.connect 162.120.0.36:9095. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.