RUST ZERG LIFEClan war room · live
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JumpRust.com - Test

EA 162.222.17.236:26666 checked 2h ago

biweekly wipes vanillamoddedoxide
Deploy
Troops now0/ ?
players now
7-day average1
peak 1
Rank#9,111
top 41% · #430 in EA
Last wipe2h ago
biweekly schedule
Next wipe · H-hour13d 19h
Thu 29 Oct, 12:01 UTC

Players

AveragePeak
00.250.50.75117:0015:0007:0010:0012:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0015:0007:0010:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 41% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:01 UTC, in 13d 19h. Its biweekly schedule tag · low confidence

Coming wipes

13d 19hThu 29 Oct, 12:01 UTC
21d 2hThu 5 Nov, 19:00 UTCFW
27d 19hThu 12 Nov, 12:01 UTC
41d 19hThu 26 Nov, 12:01 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:01 UTC4h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 10
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 4 on average
1/100
No limit8 · game default
瞌睡熊『5倍10废|10.15|萌新首选|无权限』 EA · groups of 8+ · biweekly · 3 on average
3/100
Teams offteams disabled
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15 EA · no group limit · biweekly · 2 on average
0/20
Teams offteams disabled
cczsbwd/solo/独狼/原倍半月清/月图/公益服 EA · no group limit · biweekly · 1 on average
0/50
No limit8 · game default
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 EA · groups of 8+ · biweekly · 1 on average
0/50
Zergmax 16
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 61 on average
405/450

Quick answers

from the figures on this page

Rules and settings

What settings does JumpRust.com - Test run?

You will not find a gather rate in the name JumpRust.com - Test. The most a group can hold is 100 players. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Which map is active on JumpRust.com - Test?

The game generates the procedural map of size 1,000 on JumpRust.com - Test with seed 1337. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: ✿ JumpRust.com日本™ FPS+.

Player count

How many players are on JumpRust.com - Test?

The server JumpRust.com - Test is currently offline; it was last seen 2 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 07:00 UTC, when it averaged 1 players.

What is JumpRust.com - Test's ranking?

For player hours in the last week, JumpRust.com - Test ranks #9,111 overall and #430 in Asia, placing it in the top 41% of ranked servers.

Server tags

Who is behind JumpRust.com - Test?

A jumprust.com hostname is published by JumpRust.com - Test, and by 12 other servers we track, so the same operator most likely runs them.

What do JumpRust.com - Test's tags indicate?

For the game's server browser, JumpRust.com - Test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts100 (Group limit): Each team can have up to 100 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; EA (East Asia): The server browser puts it in East Asia. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover JumpRust.com - Test?

The Rust Zerg Life lists that include JumpRust.com - Test are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Server details

Is JumpRust.com - Test currently online and stable?

No sign of JumpRust.com - Test at present: it was last seen 2 hours ago. The uptime figure it gives suggests it restarted around 2 hours ago. Over the past 1 full day, 2 of 24 hours were up, giving 8% uptime. Rust Zerg Life has been tracking it since 13 October 2026.

What is the performance like on JumpRust.com - Test?

Over the past 48 hours, server fps averaged 45 and never dropped below 45. It reached a maximum of 7,491 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 1,359 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is JumpRust.com - Test on?

The server JumpRust.com - Test runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of JumpRust.com - Test?

In Asia, JumpRust.com - Test lists itself with its EA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 162.222.17.236:26666.

Wipe days

How often does JumpRust.com - Test wipe, and on what days?

The prediction follows its tag because not enough of JumpRust.com - Test's wipes are on record to confirm the schedule. On Thursday 29 October at 12:01 UTC its next wipe is expected. The world it is running now dates from 2 hours ago. The tags hold a fortnightly wipe schedule.

How to join

How can I connect to JumpRust.com - Test?

You can join by opening the console with F1 and typing client.connect 162.222.17.236:26666. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://jumprust.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players It holds 0 players.
ts100
Group limit Each team can have up to 100 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.