♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎
EA · ja1 162.222.17.25:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:10 UTC3d ago | 8 | – | running | 1 |
| Thu 8 Oct, 19:17 UTC5d ago | 5 | held half | 2 days | 0 |
| Wed 7 Oct, 19:16 UTC6d ago | 4 | – | 1 days | 0 |
| Tue 6 Oct, 19:16 UTC7d ago | 3 | – | 1 days | 0 |
| Mon 5 Oct, 19:16 UTC8d ago | 3 | – | 1 days | 0 |
| Mon 5 Oct, 03:46 UTC9d ago | 3 | – | 0.6 days | 0 |
| Sun 4 Oct, 19:16 UTC9d ago | 3 | – | 0.4 days | 0 |
| Sat 3 Oct, 19:16 UTC10d ago | 4 | – | 1 days | 0 |
| Fri 2 Oct, 19:16 UTC11d ago | 4 | – | 1 days | 0 |
| Thu 1 Oct, 18:47 UTC FW12d ago | 5 | – | 1 days | 4 |
| Tue 29 Sep, 19:15 UTC14d ago | 6 | – | 2 days | 0 |
| Mon 28 Sep, 19:16 UTC15d ago | 4 | – | 1 days | 0 |
| Mon 28 Sep, 02:56 UTC16d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 when it comes to rules and settings?
You will not find a gather rate in the name ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. Up to 8 players can group, which is the game's default. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Which map is active on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
A procedural map, size 6,000 with seed 1337, generated by the game, is what ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: ★BUILD ★ MINIGAMES★.
Population
What is the population like on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 has 5 of its 150 slots filled right now. The seven-day average is 2 players, with a peak of 8. The highest average over the last 48 hours came at 13:00 UTC, with 5 players.
Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 sit in the rankings?
With a global rank of #2,703 for player hours over the last week, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is #263 in Asia and in the top 12% of ranked servers.
Lists and tags
Who operates ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 publishes a teatime.gg hostname, which 6 other servers we track also publish, so the same operator most likely runs them.
What do ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎's tags indicate?
What the game's server browser gets from ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is this tag list: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): It holds 150 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): Standard RakNet networking is in use here; $rja1 (Region code): The region code for this server is ja1; ^c (Creative): Build freely without gathering on this creative server; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training server: practice aim and PvP with provided loot; ^k (Build server): Base building practice and design; ^j (Battle royale): A battle royale mode—loot and fight before the zone closes; ^i (Battlefield): Battlefield: quick PvP, kits provided, high rates; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins; EA (East Asia): East Asia is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Modded Rust servers for clans and zergs, Best Rust aim training servers, Rust battlefield servers, live, Rust build and creative servers and Rust creative servers: that is where you will find ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the uptime and reliability of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Right now, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is online. It reports an uptime that puts the last restart at roughly 3 days 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 20 September 2026.
What is the performance like on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Over the past 48 hours, server fps averaged 60 and never dropped below 58. The world held as many as 4,395 entities, including buildings, deployables and everything else. The maximum memory it used was 3,590 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 on?
On Linux, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 runs Rust network protocol 2634 and build 167231. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
The EA tag is what ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 uses to list itself in Asia, and its region code is ja1. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 162.222.17.25:28015.
Wipe schedule
What happens on wipe day on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Across its recent wipes, the busiest times averaged 6 players. The crowd on the latest wipe peaked 9 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
What schedule does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 follow for wipes?
No next wipe can be predicted for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 3 days 20 hours ago is when its present world was created.
Connect
What is the process to join ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Join by entering client.connect 162.222.17.25:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://teatime.gg.
Server tags
Published as mp150,ptrak,$rja1,v2634,^z,^y,^c,^e,^d,^k,gmrust,cs167231,ts8,^j,^i,EA
Game
gmrust
mp150
ts8
v2634
cs167231
ptrak
$rja1
Gameplay
^c
^e
^d
^k
^j
^i
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
