Uncle Moe's Club
162.33.24.66:9015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Uncle Moe's Club when it comes to rules and settings?
There is no gather rate in the name Uncle Moe's Club. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.
Which map is active on Uncle Moe's Club?
The game generates the procedural map of size 2,000 on Uncle Moe's Club with seed 1. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on Uncle Moe's Club?
Right now, 0 players are on Uncle Moe's Club, which has 40 slots. The seven-day average is 0 players, with a peak of 4. In the last two days, the peak hour was 01:00 UTC, with an average of 2 players.
What is Uncle Moe's Club's ranking?
For player hours over the last week, Uncle Moe's Club is #5,646, which puts it in the top 25% of all ranked servers.
Tags and filters
What do Uncle Moe's Club's tags indicate?
For the game's server browser, Uncle Moe's Club publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167231 (Build): It runs build 167231; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Uncle Moe's Club appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Uncle Moe's Club among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
How reliable is Uncle Moe's Club, and is it up?
Uncle Moe's Club is up and running as you read this. It reports an uptime that puts the last restart at roughly 6 days 1 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 3 October 2026.
What is the performance like on Uncle Moe's Club?
It averaged 239 server fps over the last 48 hours, and the lowest it got was 233. It reached a maximum of 15,581 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,441 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is Uncle Moe's Club on?
On Linux, Uncle Moe's Club runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Uncle Moe's Club use?
From Uncle Moe's Club, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 162.33.24.66:9015.
Wipe cycle
What schedule does Uncle Moe's Club follow for wipes?
From the force wipe, Uncle Moe's Club's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 11 days ago is when its present world was created. The tags carry a monthly wipe schedule.
How to join
How can I connect to Uncle Moe's Club?
Enter client.connect 162.33.24.66:9015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.