RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

テストサーバー_ABC田中2テスト

162.43.1.10:28015 checked 13m ago

Deploy
Zerg meter0%empty
0/52 troops
7-day average0
peak –
Rank#15,947
top 72%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC12d ago 0 – running 0
Mon 14 Sep, 00:11 UTC30d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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189/200
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Zergmax 16
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 98 on average
99/200
Zergmax 16
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 96 on average
23/415
Zergmax 16
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18/100
No limit8 · game default
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 60 on average
60/250

Quick answers

from the figures on this page

Server rules

What settings does テストサーバー_ABC田中2テスト run?

No gather rate appears in the name テストサーバー_ABC田中2テスト. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on テストサーバー_ABC田中2テスト?

The game generates the procedural map of size 1,024 on テストサーバー_ABC田中2テスト with seed 50000. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: CraggyIsland.

Population

What is the population like on テストサーバー_ABC田中2テスト?

Right now, 0 players are on テストサーバー_ABC田中2テスト, which has 52 slots. Its seven-day average stands at 0 players.

What position does テストサーバー_ABC田中2テスト hold in the server rankings?

For player hours over the last week, テストサーバー_ABC田中2テスト is #15,947, which puts it in the top 72% of all ranked servers.

Tags and filters

What is the meaning of the tags on テストサーバー_ABC田中2テスト?

What the game's server browser gets from テストサーバー_ABC田中2テスト is this tag list: gmrust (Game mode): Standard survival gameplay; mp52 (Max players): It holds 52 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does テストサーバー_ABC田中2テスト appear in Rust Zerg Life lists?

These Rust Zerg Life lists include テストサーバー_ABC田中2テスト: Rust community servers for clans. Under these filters it shows on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is テストサーバー_ABC田中2テスト, and is it up?

Right now, テストサーバー_ABC田中2テスト is online. It reports an uptime that puts the last restart at roughly 12 days 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on テストサーバー_ABC田中2テスト?

Server fps held an average of 238 for the last 48 hours, with a minimum of 207. The world held as many as 3,274 entities, including buildings, deployables and everything else. The maximum memory it used was 1,127 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is テストサーバー_ABC田中2テスト on?

On Linux, テストサーバー_ABC田中2テスト runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find テストサーバー_ABC田中2テスト?

No region tag comes from テストサーバー_ABC田中2テスト, but its name points to Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 162.43.1.10:28015.

Wipe schedule

What can you expect on wipe day on テストサーバー_ABC田中2テスト?

The average peak for its recent wipes was 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does テストサーバー_ABC田中2テスト wipe, and on what days?

So few of テストサーバー_ABC田中2テスト's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 12 days 7 hours ago.

How to join

What is the process to join テストサーバー_ABC田中2テスト?

Join by entering client.connect 162.43.1.10:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp52
Max players It holds 52 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build The game build is 166494.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.