RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

YAKOCHU

162.43.32.28:28015 checked 10m ago

pve
Deploy
Zerg meter0%empty
0/3 troops
7-day average0
peak –
Rank#15,955
top 72%
Last wipe26d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 05:18 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 63 on average
51/200
No limit8 · game default
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 52 on average
29/200
No limit8 · game default
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 39 on average
9/200
No limit8 · game default
JP Infinity Connect PvE EA · groups of 8+ · monthly · 32 on average
57/300
Zergmax 30
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 29 on average
45/200
Zergmax 30
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 21 on average
6/100

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on YAKOCHU?

You will not find a gather rate in the name YAKOCHU. The group cap is 8 players, the default for the game. It runs pve, other players cannot be fought. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on YAKOCHU?

A procedural map, size 5,000 with seed 20260918, generated by the game, is what YAKOCHU runs. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is YAKOCHU?

YAKOCHU has 0 of its 3 slots filled right now. The average player count for the last seven days is 0.

What is YAKOCHU's ranking?

For player hours over the last week, YAKOCHU is #15,955, which puts it in the top 72% of all ranked servers.

Server tags

How should you read the tags on YAKOCHU?

What the game's server browser gets from YAKOCHU is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp3 (Max players): It holds 3 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): It runs build 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^p (PvE): This is PvE—the danger comes from the world, not other players. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover YAKOCHU?

The Rust Zerg Life lists that include YAKOCHU are Rust community servers for clans and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server info

Is YAKOCHU currently online and stable?

YAKOCHU is up and running as you read this. The uptime figure it gives suggests it restarted around 4 days 11 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 17 September 2026.

Is YAKOCHU smooth to play on?

Over the past 48 hours, server fps averaged 74 and never dropped below 12. The world held as many as 143,959 entities, including buildings, deployables and everything else. Memory use peaked at 4,458 MB. What players experience as lag comes from low fps and a rising entity count.

What version is YAKOCHU using?

The server YAKOCHU runs Rust network protocol 2633 and build 164530 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of YAKOCHU?

From YAKOCHU, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 162.43.32.28:28015.

Wipe cycle

What can you expect on wipe day on YAKOCHU?

At their busiest, its recent wipes drew an average of 2 players. The crowd on the latest wipe peaked 8 hours in.

How often does YAKOCHU wipe, and on what days?

So few of YAKOCHU's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 26 days 4 hours ago.

Connect

What steps do I take to join YAKOCHU?

You can join by opening the console with F1 and typing client.connect 162.43.32.28:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp3
Max players It holds 3 players.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs164530
Build It runs build 164530.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.