RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustServer

162.43.32.30:28015 checked 12m ago

Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak 1
Rank#10,509
top 47%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

025507510010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:57 UTC11d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 405 on average
353/350
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 354 on average
205/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
185/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 332 on average
215/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
34/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 280 on average
190/225

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on RustServer?

You will not find a gather rate in the name RustServer. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on RustServer?

Size 3,800, seed 1658503208, generated by the game: the procedural map on RustServer. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

What is the population like on RustServer?

Right now, 0 players are on RustServer, which has 1 slots. Its weekly average is 0 players and its highest point was 1. In the last two days, the peak hour was 18:00 UTC, with an average of 0 players.

Where does RustServer sit in the rankings?

For player hours over the last week, RustServer is #10,509, which puts it in the top 47% of all ranked servers.

Lists and tags

What do RustServer's tags indicate?

What the game's server browser gets from RustServer is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RustServer?

These Rust Zerg Life lists include RustServer: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is RustServer currently online and stable?

You can join RustServer now: it is online. It reports an uptime that puts the last restart at roughly 11 days 14 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is RustServer smooth to play on?

It averaged 61 server fps over the last 48 hours, and the lowest it got was 38. The world held as many as 83,169 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,060 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does RustServer use?

Rust network protocol 2634 and build 166586 is what RustServer runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find RustServer?

There is no region published by RustServer. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 162.43.32.30:28015.

Wipe days

What happens on wipe day on RustServer?

The average peak for its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked, and 1 waited in the queue.

When does RustServer wipe?

With so few wipes on record for RustServer, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 11 days 15 hours ago.

Join the server

How can I connect to RustServer?

Join by entering client.connect 162.43.32.30:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players It holds 1 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.