RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustServer

162.43.37.139:28015 checked 11m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,960
top 71%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.5 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:18 UTC8d ago 0 – running 0
Thu 17 Sep, 20:27 UTC26d ago 0 – 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 405 on average
353/350
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 354 on average
205/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
185/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 332 on average
215/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
34/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 280 on average
190/225

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on RustServer?

There is no gather rate in the name RustServer. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on RustServer?

The game generates the procedural map of size 3,000 on RustServer with seed 19686. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How full is RustServer?

The server RustServer is currently at 0 players out of 50 slots. The average player count for the last seven days is 0.

Where does RustServer sit in the rankings?

In the top 71% of ranked servers, RustServer holds #15,960 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on RustServer?

What the game's server browser gets from RustServer is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RustServer?

The Rust Zerg Life lists that include RustServer are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of RustServer?

Right now, RustServer is online. The uptime figure it gives suggests it restarted around 7 days 22 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on RustServer?

It averaged 173 server fps over the last 48 hours, and the lowest it got was 102. The world held as many as 49,710 entities, including buildings, deployables and everything else. The maximum memory it used was 2,783 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does RustServer use?

On Linux, RustServer runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does RustServer use?

No region is published by RustServer. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 162.43.37.139:28015.

Wipe schedule

What can you expect on wipe day on RustServer?

The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

When does RustServer wipe?

So few of RustServer's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 8 days ago.

Connect

What steps do I take to join RustServer?

You can join by opening the console with F1 and typing client.connect 162.43.37.139:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.