RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustServer

162.43.4.36:28015 checked 9m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,977
top 71%
Last wipe35d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 410 on average
349/400
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 361 on average
356/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 346 on average
306/325
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 337 on average
336/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
64/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 283 on average
277/400

Quick answers

from the figures on this page

Server rules

What is the setup on RustServer when it comes to rules and settings?

There is no gather rate in the name RustServer. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

What is the map on RustServer?

Size 3,000, seed 19686, generated by the game: the procedural map on RustServer. Same size and seed, same map: RustMaps shows it from this page.

Player count

What is the population like on RustServer?

Right now, 0 players are on RustServer, which has 50 slots. Its seven-day average stands at 0 players.

Where does RustServer sit in the rankings?

In the top 71% of ranked servers, RustServer holds #15,977 for player hours over the last seven days.

Server tags

How should you read the tags on RustServer?

What the game's server browser gets from RustServer is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RustServer appear in Rust Zerg Life lists?

These Rust Zerg Life lists include RustServer: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

How reliable is RustServer, and is it up?

Right now, RustServer is online. The uptime figure it gives suggests it restarted around 16 days 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on RustServer?

It averaged 98 server fps over the last 48 hours, and the lowest it got was 64. The world held as many as 48,822 entities, including buildings, deployables and everything else. The maximum memory it used was 3,741 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does RustServer use?

Rust network protocol 2633 and build 165217 is what RustServer runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of RustServer?

From RustServer, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 162.43.4.36:28015.

Wipe cycle

When does RustServer wipe?

The record of RustServer's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 35 days 4 hours ago.

Join the server

How can I connect to RustServer?

Join by entering client.connect 162.43.4.36:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.