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Deployment dossierOffline

SOLOTEST07

162.43.50.29:28015 checked 4h ago

Deploy
Zerg meter100%packed
1/1 troops
7-day average1
peak 1
Rank#5,080
top 23%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75101:0007:0009:0002:0007:0009:00

Hourly average and peak, UTC.

Server performance

05010015020001:0007:0009:0002:0007:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:30 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
563/575
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 347 on average
359/375
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
149/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 327 on average
330/325
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 277 on average
312/375

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on SOLOTEST07?

There is no gather rate in the name SOLOTEST07. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on SOLOTEST07?

A procedural map, size 4,250 with seed 28714298, generated by the game, is what SOLOTEST07 runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is SOLOTEST07?

The server SOLOTEST07 is currently offline; it was last seen 4 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average over the last 48 hours came at 08:00 UTC, with 1 players.

Where does SOLOTEST07 sit in the rankings?

In the top 23% of ranked servers, SOLOTEST07 holds #5,080 for player hours over the last seven days.

Tags and filters

What do SOLOTEST07's tags indicate?

What the game's server browser gets from SOLOTEST07 is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does SOLOTEST07 appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include SOLOTEST07 are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is SOLOTEST07, and is it up?

SOLOTEST07 is offline at the moment; the last time it was seen was 4 hours ago. The uptime figure it gives suggests it restarted around 11 minutes ago. Over the last 7 full days, uptime was 34%: 57 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Is SOLOTEST07 smooth to play on?

Server fps held an average of 98 for the last 48 hours, with a minimum of 89. It reached a maximum of 98,219 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,253 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is SOLOTEST07 on?

On Linux, SOLOTEST07 runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does SOLOTEST07 use?

No region is published by SOLOTEST07. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 162.43.50.29:28015.

Wipe cycle

What happens on wipe day on SOLOTEST07?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 1 hours in.

How often does SOLOTEST07 wipe, and on what days?

So few of SOLOTEST07's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 12 days 10 hours ago is when its present world was created.

Join the server

What is the process to join SOLOTEST07?

Join by entering client.connect 162.43.50.29:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players It holds 1 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.