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TomatoPlant

162.43.86.61:28015 checked 8m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 1
Rank#10,432
top 47%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.4 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:08 UTC FW12d ago 4 – running 0
Sat 26 Sep, 12:41 UTC17d ago 1 halved by day 1 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
166/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 359 on average
119/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 341 on average
427/425
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
142/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
25/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
126/175

Quick answers

from the figures on this page

Map and rules

What settings does TomatoPlant run?

No gather rate appears in the name TomatoPlant. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on TomatoPlant?

The game generates the procedural map of size 3,300 on TomatoPlant with seed 1192296. Same size and seed, same map: RustMaps shows it from this page.

Server population

How full is TomatoPlant?

TomatoPlant has 0 of its 50 slots filled right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 08:00 UTC, when it averaged 1 players.

Where does TomatoPlant sit in the rankings?

For player hours over the last week, TomatoPlant is #10,432, which puts it in the top 47% of all ranked servers.

Lists and tags

What do TomatoPlant's tags indicate?

What the game's server browser gets from TomatoPlant is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does TomatoPlant appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include TomatoPlant are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is TomatoPlant currently online and stable?

TomatoPlant is up and running as you read this. Based on the uptime it reports, the last restart was about 3 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 25 September 2026.

What is the performance like on TomatoPlant?

Server fps held an average of 175 for the last 48 hours, with a minimum of 105. It reached a maximum of 64,942 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 1,977 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does TomatoPlant use?

The server TomatoPlant runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does TomatoPlant use?

From TomatoPlant, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 162.43.86.61:28015.

Wipe cycle

What can you expect on wipe day on TomatoPlant?

Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 15 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 1.

What schedule does TomatoPlant follow for wipes?

The record of TomatoPlant's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 12 days 4 hours ago is when its present world was created.

Join the server

What is the process to join TomatoPlant?

Join by entering client.connect 162.43.86.61:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.