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No limit8 · game default
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[JPN] Apple Server | PvP | Vanilla | 2Weekly

EA 162.43.93.9:28015 checked 12m ago

biweekly wipes moddedoxide
Deploy
Zerg meter2%light
1/50 troops
7-day average1
peak 6
Rank#3,119
top 14% · #289 in EA
Last wipe11d ago
biweekly schedule
Next wipe · H-hour2d 11h
Fri 16 Oct, 09:15 UTC

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 14% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:15 UTC, in 2d 11h. Its biweekly schedule tag · low confidence

usual gap14.8 days
between real wipes
wipe-day peak10
players, last three wipes
crowd held0%
else halves by day 6

Coming wipes

2d 11hFri 16 Oct, 09:15 UTC
16d 11hFri 30 Oct, 09:15 UTC
22d 21hThu 5 Nov, 19:00 UTCFW
30d 11hFri 13 Nov, 09:15 UTC
44d 11hFri 27 Nov, 09:15 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:15 UTC11d ago 10 – running 0
Thu 17 Sep, 14:19 UTC26d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

There is no gather rate in the name [JPN] Apple Server | PvP | Vanilla | 2Weekly. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

A procedural map, size 4,000 with seed 1337, generated by the game, is what [JPN] Apple Server | PvP | Vanilla | 2Weekly runs. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Player count

How full is [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The server [JPN] Apple Server | PvP | Vanilla | 2Weekly is currently at 1 players out of 50 slots. Averaging 1 players over seven days, it peaked at 6. In the last two days, the peak hour was 05:00 UTC, with an average of 3 players.

What position does [JPN] Apple Server | PvP | Vanilla | 2Weekly hold in the server rankings?

With a global rank of #3,119 for player hours over the last week, [JPN] Apple Server | PvP | Vanilla | 2Weekly is #289 in Asia and in the top 14% of ranked servers.

Lists and tags

What do [JPN] Apple Server | PvP | Vanilla | 2Weekly's tags indicate?

What the game's server browser gets from [JPN] Apple Server | PvP | Vanilla | 2Weekly is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; EA (East Asia): East Asia is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly appear in Rust Zerg Life lists?

These Rust Zerg Life lists include [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

Is [JPN] Apple Server | PvP | Vanilla | 2Weekly currently online and stable?

[JPN] Apple Server | PvP | Vanilla | 2Weekly is up and running as you read this. The uptime figure it gives suggests it restarted around 11 days 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

Is [JPN] Apple Server | PvP | Vanilla | 2Weekly smooth to play on?

It averaged 48 server fps over the last 48 hours, and the lowest it got was 31. The world held as many as 99,667 entities, including buildings, deployables and everything else. Memory use peaked at 6,076 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is [JPN] Apple Server | PvP | Vanilla | 2Weekly on?

The server [JPN] Apple Server | PvP | Vanilla | 2Weekly runs Rust network protocol 2634 and build 166494 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find [JPN] Apple Server | PvP | Vanilla | 2Weekly?

With its EA tag, [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself in Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 162.43.93.9:28015.

Wipe days

What can you expect on wipe day on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

At their busiest, its recent wipes drew an average of 10 players. The crowd on the latest wipe peaked 47 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 6.

What schedule does [JPN] Apple Server | PvP | Vanilla | 2Weekly follow for wipes?

The prediction follows its tag because not enough of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes are on record to confirm the schedule. It is due to wipe next on Friday 16 October at 09:15 UTC. The world in play right now was made 11 days 12 hours ago. A wipe every two weeks is published in its tags.

Join the server

What steps do I take to join [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Join by entering client.connect 162.43.93.9:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EA
East Asia East Asia is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.