RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustServer_32463

163.44.103.43:28015 checked 8m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,948
top 72%
Last wipe32d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 402 on average
476/500
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 351 on average
270/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
160/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 331 on average
217/225
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
28/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 279 on average
237/300

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RustServer_32463?

No gather rate appears in the name RustServer_32463. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on RustServer_32463?

The game generates the procedural map of size 4,500 on RustServer_32463 with seed 341233957. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on RustServer_32463?

The server RustServer_32463 is currently at 0 players out of 50 slots. Averaged over the last week, the player count is 0.

Where does RustServer_32463 sit in the rankings?

For player hours over the last week, RustServer_32463 is #15,948, which puts it in the top 72% of all ranked servers.

Lists and tags

How should you read the tags on RustServer_32463?

What the game's server browser gets from RustServer_32463 is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover RustServer_32463?

The Rust Zerg Life lists that include RustServer_32463 are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

What is the uptime and reliability of RustServer_32463?

RustServer_32463 is up and running as you read this. The uptime figure it gives suggests it restarted around 13 days 23 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

How well does RustServer_32463 perform?

Server fps held an average of 82 for the last 48 hours, with a minimum of 61. The world held as many as 119,625 entities, including buildings, deployables and everything else. At its highest, memory usage hit 6,737 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does RustServer_32463 use?

On Linux, RustServer_32463 runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does RustServer_32463 use?

No region is published by RustServer_32463. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 163.44.103.43:28015.

Wipe days

How often does RustServer_32463 wipe, and on what days?

The record of RustServer_32463's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 32 days 13 hours ago.

Connect

What steps do I take to join RustServer_32463?

Join by entering client.connect 163.44.103.43:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.