ServerNameC
163.61.198.20:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on ServerNameC when it comes to rules and settings?
There is no gather rate in the name ServerNameC. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
What is the map on ServerNameC?
The game generates the procedural map ServerNameC runs.
Player count
What is the population like on ServerNameC?
Last seen 30 days 8 hours ago, ServerNameC is offline at the moment.
What position does ServerNameC hold in the server rankings?
In the top – of ranked servers, ServerNameC holds #15,025 for player hours over the last seven days.
Tags and filters
How should you read the tags on ServerNameC?
What the game's server browser gets from ServerNameC is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover ServerNameC?
These Rust Zerg Life lists include ServerNameC: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is ServerNameC, and is it up?
No sign of ServerNameC at present: it was last seen 30 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 14 September 2026.
Which Rust build does ServerNameC use?
The server ServerNameC runs Rust network protocol 2633 and build 163794 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of ServerNameC?
From ServerNameC, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 163.61.198.20:28015.
Wipe cycle
How often does ServerNameC wipe, and on what days?
With so few wipes on record for ServerNameC, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 30 days 8 hours ago.
Connect
How can I connect to ServerNameC?
Enter client.connect 163.61.198.20:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.