RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RUST Server 50/70

164.152.123.227:28055 checked 11m ago

Deploy
Zerg meter0%empty
0/400 troops
7-day average0
peak –
Rank#15,899
top 72%
Last wipe199d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
325/375
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 337 on average
271/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 329 on average
351/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 319 on average
267/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
272/400

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RUST Server 50/70?

You will not find a gather rate in the name RUST Server 50/70. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on RUST Server 50/70?

The game generates the procedural map of size 3,500 on RUST Server 50/70 with seed 648252. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on RUST Server 50/70?

RUST Server 50/70 has 0 of its 400 slots filled right now. Its seven-day average stands at 0 players.

What position does RUST Server 50/70 hold in the server rankings?

For player hours over the last week, RUST Server 50/70 is #15,899, which puts it in the top 72% of all ranked servers.

Server tags

How should you read the tags on RUST Server 50/70?

The game's server browser reads these tags from RUST Server 50/70: gmrust (Game mode): Survival in the standard Rust mode; mp400 (Max players): Capacity: 400; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2622 (Protocol): You'll need protocol 2622 on your game to join; cs146875 (Build): Build number: 146875; ptrak (Networking): Standard RakNet networking is in use here; $rger (Region code): Its region code is ger. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover RUST Server 50/70?

The Rust Zerg Life lists that include RUST Server 50/70 are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

How reliable is RUST Server 50/70, and is it up?

Right now, RUST Server 50/70 is online. The uptime figure it gives suggests it restarted around 12 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does RUST Server 50/70 perform?

Over the past 48 hours, server fps averaged 99 and never dropped below 83. The world held as many as 71,203 entities, including buildings, deployables and everything else. Memory use peaked at 2,618 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does RUST Server 50/70 use?

The server RUST Server 50/70 runs Rust network protocol 2622 and build 146875 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find RUST Server 50/70?

There is no region listed by RUST Server 50/70, only the region code ger. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 164.152.123.227:28055.

Wipe cycle

When does RUST Server 50/70 wipe?

The record of RUST Server 50/70's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 199 days 12 hours ago is when its present world was created.

Connect

How can I connect to RUST Server 50/70?

Join by entering client.connect 164.152.123.227:28055 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp400,ptrak,$rger,v2622,gmrust,cs146875,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp400
Max players Capacity: 400.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2622
Protocol You'll need protocol 2622 on your game to join.
cs146875
Build Build number: 146875.
ptrak
Networking Standard RakNet networking is in use here.
$rger
Region code Its region code is ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.