RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK

EU 167.148.181.83:28015 checked 9m ago

biweekly wipes vanillaoxide
Deploy
Zerg meter0%empty
0/200 troops
7-day average0
peak 5
Rank#4,754
top 21% · #1576 in EU
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 11h
Thu 15 Oct, 18:21 UTC

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:21 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

usual gap3.7 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak7
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

1d 11hThu 15 Oct, 18:21 UTC
15d 11hThu 29 Oct, 18:21 UTC
22d 12hThu 5 Nov, 19:00 UTCFW
29d 11hThu 12 Nov, 18:21 UTC
43d 11hThu 26 Nov, 18:21 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW12d ago 8 – running 1
Thu 24 Sep, 14:49 UTC19d ago 6 held half 7.1 days 0
Thu 24 Sep, 08:34 UTC19d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 200 on average
36/200
Zergmax 12
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 95 on average
9/200
Zergmax 16
Rustafied.com - EU Medium - Small EU · groups of 16+ · biweekly · 38 on average
5/100
No limit8 · game default
РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВ EU · groups of 8+ · biweekly · 26 on average
2/200
Zergmax 12
Reddit.com/r/PlayRust - EU Biweekly EU · groups of 12+ · biweekly · 26 on average
8/200
Zergmax 12
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 25 on average
12/200

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK?

You will not find a gather rate in the name [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. The plugins it runs number Oxide. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Which map is active on [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK?

A procedural map, size 4,800 with seed 1537449931, generated by the game, is what [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK?

The server [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK is currently at 0 players out of 200 slots. The seven-day average is 0 players, with a peak of 5. The highest average over the last 48 hours came at 02:00 UTC, with 1 players.

Where does [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK sit in the rankings?

For player hours in the last week, [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK ranks #4,754 overall and #1,576 in Europe, placing it in the top 21% of ranked servers.

Lists and tags

What is the meaning of the tags on [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK?

The game's server browser reads these tags from [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): Capacity: 200; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the server browser this one sits under Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK?

EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs: that is where you will find [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

Is [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK currently online and stable?

Right now, [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK is online. Based on the uptime it reports, the last restart was about 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 20 September 2026.

Is [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK smooth to play on?

Over the past 48 hours, server fps averaged 52 and never dropped below 33. The world held as many as 138,103 entities, including buildings, deployables and everything else. Memory use peaked at 7,038 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK using?

On Linux, [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK?

The EU tag is what [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK uses to list itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 167.148.181.83:28015.

Wipe days

What can you expect on wipe day on [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK?

At their busiest, its recent wipes drew an average of 7 players. The crowd on the latest wipe peaked 24 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

What schedule does [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK follow for wipes?

Its tag guides the prediction, as [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK's wipe record is too sparse to confirm the schedule. On Thursday 15 October at 18:21 UTC its next wipe is expected. 12 days 12 hours ago is when its present world was created. Its tags show a wipe schedule of every two weeks.

Join the server

What steps do I take to join [TR/EU] ANKA RUST TÜRKİYE/NO LİMİT/NO LAG/2 HAFTALIK?

You can join by opening the console with F1 and typing client.connect 167.148.181.83:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Standard survival gameplay.
mp200
Max players Capacity: 200.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.