4Netplayers t0pwallss Community Host Madrid [ESP]
167.17.71.207:27600 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does 4Netplayers t0pwallss Community Host Madrid [ESP] run?
There is no gather rate in the name 4Netplayers t0pwallss Community Host Madrid [ESP]. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
What is the map on 4Netplayers t0pwallss Community Host Madrid [ESP]?
A procedural map, size 4,000 with seed 1234567890, generated by the game, is what 4Netplayers t0pwallss Community Host Madrid [ESP] runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How full is 4Netplayers t0pwallss Community Host Madrid [ESP]?
Right now, 1 players are on 4Netplayers t0pwallss Community Host Madrid [ESP], which has 16 slots. Averaging 1 players over seven days, it peaked at 1. In the last two days, the peak hour was 17:00 UTC, with an average of 1 players.
What position does 4Netplayers t0pwallss Community Host Madrid [ESP] hold in the server rankings?
For player hours over the last week, 4Netplayers t0pwallss Community Host Madrid [ESP] is #12,157, which puts it in the top 54% of all ranked servers.
Server tags
What do 4Netplayers t0pwallss Community Host Madrid [ESP]'s tags indicate?
For the game's server browser, 4Netplayers t0pwallss Community Host Madrid [ESP] publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp16 (Max players): Capacity: 16; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does 4Netplayers t0pwallss Community Host Madrid [ESP] appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find 4Netplayers t0pwallss Community Host Madrid [ESP] among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What is the uptime and reliability of 4Netplayers t0pwallss Community Host Madrid [ESP]?
You can join 4Netplayers t0pwallss Community Host Madrid [ESP] now: it is online. Based on the uptime it reports, the last restart was about 1 hours ago. Rust Zerg Life has been tracking it since 13 October 2026.
How well does 4Netplayers t0pwallss Community Host Madrid [ESP] perform?
It averaged 30 server fps over the last 48 hours, and the lowest it got was 30. It reached a maximum of 87,280 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 1,736 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does 4Netplayers t0pwallss Community Host Madrid [ESP] use?
The server 4Netplayers t0pwallss Community Host Madrid [ESP] runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find 4Netplayers t0pwallss Community Host Madrid [ESP]?
From 4Netplayers t0pwallss Community Host Madrid [ESP], no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 167.17.71.207:27600.
Wipe schedule
How often does 4Netplayers t0pwallss Community Host Madrid [ESP] wipe, and on what days?
So few of 4Netplayers t0pwallss Community Host Madrid [ESP]'s wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 3 hours ago.
How to join
What steps do I take to join 4Netplayers t0pwallss Community Host Madrid [ESP]?
You can join by opening the console with F1 and typing client.connect 167.17.71.207:27600. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp16
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.