Oblivion
NA 167.237.52.5:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 18:09 UTC, in 3d 14h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Oblivion run?
There is no gather rate in the name Oblivion. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Which map is active on Oblivion?
The game generates the procedural map of size 4,500 on Oblivion with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
What is the population like on Oblivion?
Oblivion has 0 of its 50 slots filled right now. The average player count for the last seven days is 0.
What is Oblivion's ranking?
For player hours in the last week, Oblivion ranks #15,912 overall and #1,542 in North America, placing it in the top 72% of ranked servers.
Lists and tags
How should you read the tags on Oblivion?
The game's server browser reads these tags from Oblivion: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2632 (Protocol): You'll need protocol 2632 on your game to join; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): North America is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Oblivion?
The Rust Zerg Life lists that include Oblivion are Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server info
How reliable is Oblivion, and is it up?
Oblivion is up and running as you read this. The uptime figure it gives suggests it restarted around 7 days 5 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 7 October 2026.
How well does Oblivion perform?
Server fps held an average of 45 for the last 48 hours, with a minimum of 32. The world held as many as 121,231 entities, including buildings, deployables and everything else. Memory use peaked at 4,828 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is Oblivion using?
The server Oblivion runs Rust network protocol 2632 and build 161125 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Oblivion use?
The NA tag is what Oblivion uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 167.237.52.5:28015.
Wipe schedule
When does Oblivion wipe?
weekly: 7 days after its last wipe is the basis for estimating Oblivion's next wipe. On Sunday 18 October at 18:09 UTC its next wipe is expected. The world in play right now was made 52 days 9 hours ago. Its tags carry a weekly wipe schedule.
Connect
How can I connect to Oblivion?
You can join by opening the console with F1 and typing client.connect 167.237.52.5:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2632,^w,^v,NA,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs161125
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.