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[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

168.100.161.129:28189 checked 11m ago

moddedoxide
Deploy
Zerg meter0%empty
0/300 troops
7-day average3
peak 21
Rank#1,803
top 8%
No wipesresets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · H-hour–
resets, no wipes

Players

AveragePeak
01020304023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:01 UTC19h ago – – – 0
Mon 12 Oct, 03:01 UTC1d ago – – – 2
Sun 11 Oct, 03:01 UTC2d ago – – – 0
Sat 10 Oct, 03:01 UTC3d ago – – – 0
Fri 9 Oct, 03:01 UTC4d ago – – – 0
Thu 8 Oct, 03:01 UTC5d ago – – – 0
Wed 7 Oct, 03:01 UTC6d ago – – – 1
Tue 6 Oct, 03:01 UTC7d ago – – – 0
Mon 5 Oct, 03:01 UTC8d ago – – – 0
Sun 4 Oct, 03:01 UTC9d ago – – – 0

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the same kind of game, then region, group limit, rate and wipes
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16/250

Quick answers

from the figures on this page

Rules and settings

What settings does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

You will not find a gather rate in the name [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. Up to 8 players can group, which is the game's default. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

A procedural map, size 6,000 with seed 1337, generated by the game, is what [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: THE WAR MAP.

Population

How many players are on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

The server [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is currently at 0 players out of 300 slots. Averaging 3 players over seven days, it peaked at 21. The busiest time in the last 48 hours was 15:00 UTC, when it averaged 15 players.

Where does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C sit in the rankings?

In the top 8% of ranked servers, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C holds #1,803 for player hours over the last seven days.

Server tags

What do [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C's tags indicate?

What the game's server browser gets from [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp300 (Max players): Capacity: 300; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP training with free loot; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust aim training servers: that is where you will find [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C currently online and stable?

You can join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C now: it is online. The uptime figure it gives suggests it restarted around 18 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C perform?

Over the past 48 hours, server fps averaged 197 and never dropped below 120. It reached a maximum of 3,094 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,568 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C on?

The server [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs Rust network protocol 2634 and build 167584 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Its name points to Europe, though [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes no region tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 168.100.161.129:28189.

Wipe days

How often does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C wipe, and on what days?

Those frequent world changes on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C happen every few hours, but they are not wipes, and no schedule is kept.

Connect

What is the process to join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Join by entering client.connect 168.100.161.129:28189 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://thewar.tip4serv.com.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^e,^d,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp300
Max players Capacity: 300.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build It runs build 167584.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Aim and PvP training with free loot.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.