Dev
NA 168.100.162.12:29015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 20:13 UTC, in 2d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Dev?
There is no gather rate in the name Dev. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Which map is active on Dev?
The game generates the procedural map of size 4,250 on Dev with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.
Player count
How many players are on Dev?
At this moment, Dev is showing 0 players. The average player count for the last seven days is 0.
What is Dev's ranking?
For player hours in the last week, Dev ranks #15,966 overall and #1,544 in North America, placing it in the top 72% of ranked servers.
Server tags
How should you read the tags on Dev?
For the game's server browser, Dev publishes these tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Capacity: 0; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): The server browser puts it in North America. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Dev appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs and North American Rust servers: that is where you will find Dev among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server info
What is the uptime and reliability of Dev?
Right now, Dev is online. The uptime figure it gives suggests it restarted around 13 days 15 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.
What is the performance like on Dev?
Server fps held an average of 59 for the last 48 hours, with a minimum of 52. The world held as many as 184,960 entities, including buildings, deployables and everything else. The maximum memory it used was 7,540 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is Dev using?
The server Dev runs Rust network protocol 2633 and build 165217 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Dev?
The NA tag is what Dev uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 168.100.162.12:29015.
Wipe days
What schedule does Dev follow for wipes?
The estimate for Dev's next wipe comes from weekly: 7 days after its last wipe. It is due to wipe next on Friday 16 October at 20:13 UTC. The world in play right now was made 60 days 12 hours ago. Its tags carry a weekly wipe schedule.
Join the server
What is the process to join Dev?
Enter client.connect 168.100.162.12:29015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp0
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.