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Stillwater Shores PVE | PVP

NA 168.100.162.13:28015 checked 9m ago

monthly wipes vanillacarbonpve
Deploy
Zerg meter5%light
5/100 troops
7-day average21
peak 52
Rank#740
top 3% · #130 in NA
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 6h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608013:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

wipe-day peak63
players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 63, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW12d ago 63 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 52 on average
26/200
No limit8 · game default
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 39 on average
11/200
No limit8 · game default
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 20 on average
13/50
Zergmax 10
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 19 on average
11/100
No limit8 · game default
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 14 on average
7/150
No limit8 · game default
Akemi |US| Noob-Friendly |PVE| No Killing, Raiding, Stealing. NA · groups of 8+ · monthly · 7 on average
1/69

Quick answers

from the figures on this page

Server rules

What is the setup on Stillwater Shores PVE | PVP when it comes to rules and settings?

You will not find a gather rate in the name Stillwater Shores PVE | PVP. 30 players is the most a group can hold. pve is the game mode, other players cannot be fought. Community is its section in the server browser. Carbon plugins are running on it. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

What is the map on Stillwater Shores PVE | PVP?

The game generates the procedural map of size 5,000 on Stillwater Shores PVE | PVP with seed 1960035033. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.

Server population

How full is Stillwater Shores PVE | PVP?

Stillwater Shores PVE | PVP has 5 of its 100 slots filled right now. The seven-day average is 21 players, with a peak of 52. In the last two days, the peak hour was 02:00 UTC, with an average of 40 players.

Where does Stillwater Shores PVE | PVP sit in the rankings?

In North America, Stillwater Shores PVE | PVP is #130, and globally it is #740 for player hours over the last seven days, within the top 3% of all ranked servers.

Server tags

Who manages Stillwater Shores PVE | PVP?

A stillwatershores.org hostname is published by Stillwater Shores PVE | PVP, and no other server we track uses it.

What do Stillwater Shores PVE | PVP's tags indicate?

The game's server browser reads these tags from Stillwater Shores PVE | PVP: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts30 (Group limit): Each team can have up to 30 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^p (PvE): Player combat is off; the world provides the danger; ^y (Carbon): Carbon plugin framework is running; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Stillwater Shores PVE | PVP appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Stillwater Shores PVE | PVP: Rust community servers for clans, Best Rust PvE servers, North American Rust servers and Vanilla servers for clans and zergs. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.

About the server

What is the uptime and reliability of Stillwater Shores PVE | PVP?

Stillwater Shores PVE | PVP is up and running as you read this. The uptime figure it gives suggests it restarted around 1 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

Is Stillwater Shores PVE | PVP smooth to play on?

Over the past 48 hours, server fps averaged 53 and never dropped below 46. It reached a maximum of 282,329 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 8,152 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is Stillwater Shores PVE | PVP using?

On Linux, Stillwater Shores PVE | PVP runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Stillwater Shores PVE | PVP?

With its NA tag, Stillwater Shores PVE | PVP lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 168.100.162.13:28015.

Wipe schedule

What happens on wipe day on Stillwater Shores PVE | PVP?

At their busiest, its recent wipes drew an average of 63 players. On the latest wipe, 8 hours after the wipe, the crowd hit its peak.

What schedule does Stillwater Shores PVE | PVP follow for wipes?

The force wipe is the only wipe for Stillwater Shores PVE | PVP, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world in play right now was made 12 days 18 hours ago. Its tags publish a wipe schedule of once a month.

Connect

What is the process to join Stillwater Shores PVE | PVP?

Enter client.connect 168.100.162.13:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/J563SWextP.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^y,^m,^v,NA,^p,gmrust,cs167781,ts30

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players It holds 100 players.
ts30
Group limit Each team can have up to 30 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^y
Carbon Carbon plugin framework is running.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.