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Deployment dossierOnline

EL MATADERO

SA 168.100.163.110:28015 checked 13m ago

quad biweekly wipes vanillamoddedoxide
Deploy
Zerg meter2%light
1/50 troops
7-day average1
peak 7
Rank#2,904
top 13% · #82 in SA
Last wipe13d ago
biweekly schedule
Next wipe · H-hour16h
Thu 15 Oct, 15:03 UTC

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 36% in SA, and #181 of the quad servers (top 22%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 15:03 UTC, in 16h. Its biweekly schedule tag · low confidence

usual gap14.2 days
between real wipes
wipe-day peak7
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

16hThu 15 Oct, 15:03 UTC
14d 16hThu 29 Oct, 15:03 UTC
21d 20hThu 5 Nov, 19:00 UTCFW
28d 16hThu 12 Nov, 15:03 UTC
42d 16hThu 26 Nov, 15:03 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 15:03 UTC13d ago 8 – running 1
Thu 17 Sep, 09:12 UTC27d ago 6 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Quadmax 4
[BR/LATAM] LEGEND CLT | SOLO-QUAD | WIPED 01/10 [UR,PY,AR] SA · quad · biweekly · 9 on average
1/120
Quadmax 4
SKOL LATAO BR [CLT] - QUAD - WIPE 11/10 SA · quad · biweekly · 7 on average
14/100
Quadmax 4
A ilha do doutor Baitaba v3.0 |VANILLA+ |MAX SQUAD SA · quad · biweekly · 3 on average
0/200
Quadmax 4
[BR] GURIZADA BR [Quinzenal] [SOLO/DUO] SA · quad · biweekly · 2 on average
1/100
Quadmax 4
ORIGEMZ | VANILLA+ | SQUAD SA · quad · weekly · 40 on average
19/100
Quadmax 4 7/200

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on EL MATADERO?

You will not find a gather rate in the name EL MATADERO. 4 players is the group cap (quad). survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is active on EL MATADERO?

A procedural map, size 3,750 with seed 579120958, generated by the game, is what EL MATADERO runs. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is EL MATADERO?

EL MATADERO has 1 of its 50 slots filled right now. Averaging 1 players over seven days, it peaked at 7. The highest average over the last 48 hours came at 03:00 UTC, with 5 players.

What is EL MATADERO's ranking?

For player hours in the last week, EL MATADERO ranks #2,904 overall and #82 in South America, placing it in the top 13% of ranked servers. In the quad category, it ranks #181.

Lists and tags

How should you read the tags on EL MATADERO?

For the game's server browser, EL MATADERO publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts4 (Group limit): Each team can have up to 4 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; SA (South America): In the server browser this one sits under South America. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does EL MATADERO appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include EL MATADERO are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

How reliable is EL MATADERO, and is it up?

You can join EL MATADERO now: it is online. It reports an uptime that puts the last restart at roughly 11 hours ago. Across the last 7 full days, 162 of 168 hours were online, which is 96%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is EL MATADERO smooth to play on?

Server fps held an average of 59 for the last 48 hours, with a minimum of 35. The world held as many as 102,909 entities, including buildings, deployables and everything else. Memory use peaked at 3,978 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is EL MATADERO on?

On Linux, EL MATADERO runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find EL MATADERO?

With its SA tag, EL MATADERO lists itself in South America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 168.100.163.110:28015.

Wipe cycle

What can you expect on wipe day on EL MATADERO?

Across its recent wipes, the busiest times averaged 7 players. The crowd on the latest wipe peaked 37 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What schedule does EL MATADERO follow for wipes?

With too few wipes recorded to confirm EL MATADERO's schedule, the prediction comes from its tag. It is due to wipe next on Thursday 15 October at 15:03 UTC. 13 days 4 hours ago is when its present world was created. A wipe every two weeks is published in its tags.

Join the server

How can I connect to EL MATADERO?

Join by entering client.connect 168.100.163.110:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://ko-fi.com/elmatadero.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts4
Group limit Each team can have up to 4 players.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

SA
South America In the server browser this one sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.