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Deployment dossierOnline

10x Development

NA 168.100.163.159:28010 checked 6m ago

10x weekly wipes moddedoxide
Deploy
Troops now0/ ?
players now
7-day average0
peak 3
Rank#10,078
top 45% · #1307 in NA
Last wipe12d ago
weekly schedule
Next wipe · H-hour1d 23h
Thu 15 Oct, 17:45 UTC

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:45 UTC, in 1d 23h. Its weekly schedule tag · low confidence

usual gap7.8 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 3

Coming wipes

1d 23hThu 15 Oct, 17:45 UTC
8d 23hThu 22 Oct, 17:45 UTC
15d 23hThu 29 Oct, 17:45 UTC
23d 0hThu 5 Nov, 19:00 UTCFW
29d 23hThu 12 Nov, 17:45 UTC
36d 23hThu 19 Nov, 17:45 UTC
43d 23hThu 26 Nov, 17:45 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW12d ago 0+1 queue – running 0
Mon 21 Sep, 18:37 UTC21d ago 1+1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC27d ago 4+1 queue halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 188 on average
166/250
Zergmax 32
Vitality - US 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 71 on average
16/50
Zergmax 32
Vitality - EU 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 71 on average
44/100
Zergmax 100
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X NA · groups of 100+ · 10x · weekly · 11 on average
12/100
No limit8 · game default
[US] Rust Isle Random Item Jump 10x EVENTS Flat Islands Wiped 1 NA · groups of 8+ · 10x · weekly · 3 on average
5/100
Zergmax 20
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events NA · groups of 20+ · 10x · weekly · 2 on average
0/125

Quick answers

from the figures on this page

Map and rules

What settings does 10x Development run?

Its name says 10x gather, and that is what 10x Development runs. The most a group can hold is 32 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on 10x Development?

A procedural map, size 5,500 with seed 1337, generated by the game, is what 10x Development runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Vitality Custom Map.

Server population

What is the population like on 10x Development?

At this moment, 10x Development is showing 0 players. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 04:00 UTC, when it averaged 1 players.

Where does 10x Development sit in the rankings?

For player hours in the last week, 10x Development ranks #10,078 overall and #1,307 in North America, placing it in the top 45% of ranked servers.

Server tags

Who manages 10x Development?

The same operator most likely runs 10x Development and 5 other servers we track, as they all publish a atlasrust.us hostname.

What is the meaning of the tags on 10x Development?

The game's server browser reads these tags from 10x Development: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Capacity: 0; ts32 (Group limit): The maximum team size is 32; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; modded (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does 10x Development appear in Rust Zerg Life lists?

These Rust Zerg Life lists include 10x Development: 10x Rust servers for clans and zergs, Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server details

Is 10x Development currently online and stable?

You can join 10x Development now: it is online. Based on the uptime it reports, the last restart was about 6 minutes ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on 10x Development?

Over the past 48 hours, server fps averaged 67 and never dropped below 67. It reached a maximum of 232,751 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,133 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is 10x Development using?

The server 10x Development runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find 10x Development?

With its NA tag, 10x Development lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 168.100.163.159:28010.

Wipe days

What can you expect on wipe day on 10x Development?

At their busiest, its recent wipes drew an average of 2 players. 0 hours into the latest wipe the crowd peaked, and 1 waited in the queue. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 3.

How often does 10x Development wipe, and on what days?

Its tag guides the prediction, as 10x Development's wipe record is too sparse to confirm the schedule. Thursday 15 October at 17:45 UTC is when its next wipe is due. 12 days ago is when its present world was created. Its tags carry a weekly wipe schedule.

Connect

How can I connect to 10x Development?

You can join by opening the console with F1 and typing client.connect 168.100.163.159:28010. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts32,^o^z,modded

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players Capacity: 0.
ts32
Group limit The maximum team size is 32.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.
modded
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America In the server browser this one sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.