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No limit8 · game default
Deployment dossierOnline

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

NA 168.197.96.43:28015 checked 9m ago

2x biweekly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average1
peak 9
Rank#3,067
top 14% · #541 in NA
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 22h
Thu 15 Oct, 17:59 UTC

Players

AveragePeak
02.557.51019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:59 UTC, in 1d 22h. Its biweekly schedule tag · low confidence

usual gap13.8 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 5

Coming wipes

1d 22hThu 15 Oct, 17:59 UTC
15d 22hThu 29 Oct, 17:59 UTC
23d 0hThu 5 Nov, 19:00 UTCFW
29d 22hThu 12 Nov, 17:59 UTC
43d 22hThu 26 Nov, 17:59 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW12d ago 4 – running 0
Thu 17 Sep, 23:13 UTC25d ago 1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly run?

The name TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly tells you the gather rate: 2x. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Which map is active on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

A procedural map, size 3,000 with seed 607044141, generated by the game, is what TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

What is the population like on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The server TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is currently at 0 players out of 100 slots. Its weekly average is 1 players and its highest point was 9. In the last two days, the peak hour was 03:00 UTC, with an average of 8 players.

What is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly's ranking?

In North America, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is #541, and globally it is #3,067 for player hours over the last seven days, within the top 14% of all ranked servers.

Tags and filters

What is the meaning of the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

For the game's server browser, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): North America is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

These Rust Zerg Life lists include TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: 2x Rust servers for clans and zergs, Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server details

Is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly currently online and stable?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is up and running as you read this. Based on the uptime it reports, the last restart was about 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

It averaged 148 server fps over the last 48 hours, and the lowest it got was 79. It reached a maximum of 51,888 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,583 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly use?

On Linux, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly use?

With its NA tag, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 168.197.96.43:28015.

Wipe days

What happens on wipe day on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

At their busiest, its recent wipes drew an average of 2 players. The crowd on the latest wipe peaked 8 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 5.

What schedule does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly follow for wipes?

Its tag guides the prediction, as TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly's wipe record is too sparse to confirm the schedule. It is due to wipe next on Thursday 15 October at 17:59 UTC. The world it is running now dates from 12 days 1 hours ago. A wipe every two weeks is published in its tags.

How to join

How can I connect to TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Join by entering client.connect 168.197.96.43:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/QpwNR4Tynm.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.