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A Shockbyte Rust Server

172.240.236.62:28220 checked 10m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,960
top 71%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:08 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 405 on average
345/350
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 354 on average
198/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
182/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 332 on average
208/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
37/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 280 on average
188/225

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

A procedural map, size 3,700 with seed 1796639377, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. The average player count for the last seven days is 0.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 71% of ranked servers, A Shockbyte Rust Server holds #15,960 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Capacity: 40; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is online. It reports an uptime that puts the last restart at roughly 7 hours ago. Over the last 7 full days, uptime was 98%: 165 hours up out of 168. The first time Rust Zerg Life saw it was on 15 September 2026.

How well does A Shockbyte Rust Server perform?

Over the past 48 hours, server fps averaged 149 and never dropped below 69. The world held as many as 77,170 entities, including buildings, deployables and everything else. Memory use peaked at 3,384 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte Rust Server use?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte Rust Server use?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 172.240.236.62:28220.

Wipe schedule

What can you expect on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

What schedule does A Shockbyte Rust Server follow for wipes?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 7 days 4 hours ago.

Connect

What is the process to join A Shockbyte Rust Server?

Enter client.connect 172.240.236.62:28220 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players Capacity: 40.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.