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#1 Sky 4 Rain 4Netplayers

172.240.80.138:21700 checked 11d ago

Deploy
Zerg meter0%empty
0/16 troops
7-day average0
peak –
Rank#15,958
top 70%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 406 on average
309/325
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 355 on average
140/225
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 336 on average
208/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 333 on average
173/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
26/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 281 on average
152/175

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on #1 Sky 4 Rain 4Netplayers?

No gather rate appears in the name #1 Sky 4 Rain 4Netplayers. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on #1 Sky 4 Rain 4Netplayers?

Size 4,000, seed 1234567890, generated by the game: the procedural map on #1 Sky 4 Rain 4Netplayers. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How many players are on #1 Sky 4 Rain 4Netplayers?

Last seen 11 days 8 hours ago, #1 Sky 4 Rain 4Netplayers is offline at the moment.

What is #1 Sky 4 Rain 4Netplayers's ranking?

For player hours over the last week, #1 Sky 4 Rain 4Netplayers is #15,958, which puts it in the top 70% of all ranked servers.

Tags and filters

What is the meaning of the tags on #1 Sky 4 Rain 4Netplayers?

The game's server browser reads these tags from #1 Sky 4 Rain 4Netplayers: gmvanilla (Game mode): Survival in vanilla mode; mp16 (Max players): Capacity: 16; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does #1 Sky 4 Rain 4Netplayers appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find #1 Sky 4 Rain 4Netplayers among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of #1 Sky 4 Rain 4Netplayers?

Currently offline, #1 Sky 4 Rain 4Netplayers was last seen 11 days 8 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 2 October 2026.

Which Rust build does #1 Sky 4 Rain 4Netplayers use?

On Linux, #1 Sky 4 Rain 4Netplayers runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find #1 Sky 4 Rain 4Netplayers?

No region is published by #1 Sky 4 Rain 4Netplayers. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 172.240.80.138:21700.

Wipe schedule

What schedule does #1 Sky 4 Rain 4Netplayers follow for wipes?

So few of #1 Sky 4 Rain 4Netplayers's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 11 days 9 hours ago is when its present world was created.

Connect

What is the process to join #1 Sky 4 Rain 4Netplayers?

You can join by opening the console with F1 and typing client.connect 172.240.80.138:21700. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp16
Max players Capacity: 16.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build The game build is 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.