RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

FadedxNation 4Netplayers Rust Server

172.240.81.136:21400 checked 11m ago

moddedoxidepve
Deploy
Zerg meter0%empty
0/10 troops
7-day average1
peak 2
Rank#4,595
top 21%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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231/2000
Unknownnot published
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126/2000
No limit8 · game default
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 75 on average
92/200
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26/100
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Zergmax 16
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 63 on average
47/100

Quick answers

from the figures on this page

Rules and settings

What is the setup on FadedxNation 4Netplayers Rust Server when it comes to rules and settings?

No gather rate appears in the name FadedxNation 4Netplayers Rust Server. That is the game's default: groups of up to 8 players. It runs pve, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on FadedxNation 4Netplayers Rust Server?

Size 4,000, seed 1234567890, generated by the game: the procedural map on FadedxNation 4Netplayers Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is FadedxNation 4Netplayers Rust Server?

Right now, 0 players are on FadedxNation 4Netplayers Rust Server, which has 10 slots. The seven-day average is 1 players, with a peak of 2. The highest average over the last 48 hours came at 23:00 UTC, with 2 players.

Where does FadedxNation 4Netplayers Rust Server sit in the rankings?

For player hours over the last week, FadedxNation 4Netplayers Rust Server is #4,595, which puts it in the top 21% of all ranked servers.

Tags and filters

What is the meaning of the tags on FadedxNation 4Netplayers Rust Server?

The game's server browser reads these tags from FadedxNation 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does FadedxNation 4Netplayers Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include FadedxNation 4Netplayers Rust Server are Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

Is FadedxNation 4Netplayers Rust Server currently online and stable?

You can join FadedxNation 4Netplayers Rust Server now: it is online. It reports an uptime that puts the last restart at roughly 2 hours ago. Over the last 3 full days, uptime was 100%: 72 hours up out of 72. Its first appearance in Rust Zerg Life records is 10 October 2026.

How well does FadedxNation 4Netplayers Rust Server perform?

Server fps held an average of 30 for the last 48 hours, with a minimum of 30. The world held as many as 91,036 entities, including buildings, deployables and everything else. Memory use peaked at 2,762 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is FadedxNation 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167781 is what FadedxNation 4Netplayers Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does FadedxNation 4Netplayers Rust Server use?

From FadedxNation 4Netplayers Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 172.240.81.136:21400.

Wipe days

When does FadedxNation 4Netplayers Rust Server wipe?

With so few wipes on record for FadedxNation 4Netplayers Rust Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 3 days 23 hours ago is when its present world was created.

Join the server

What steps do I take to join FadedxNation 4Netplayers Rust Server?

You can join by opening the console with F1 and typing client.connect 172.240.81.136:21400. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.