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No limit8 · game default
Deployment dossierOffline

ZombieSurvival Private Test

172.59.128.1:28015 checked 10h ago

moddedcarbonpve
Deploy
Zerg meter3%light
1/30 troops
7-day average1
peak 1
Rank#11,349
top 51%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75103:0004:0006:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on ZombieSurvival Private Test?

No gather rate appears in the name ZombieSurvival Private Test. The group cap is 8 players, the default for the game. It runs pve, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is active on ZombieSurvival Private Test?

Generated by the game: the procedural map on ZombieSurvival Private Test.

Server population

What is the population like on ZombieSurvival Private Test?

The server ZombieSurvival Private Test is currently offline; it was last seen 10 hours ago. Its weekly average is 1 players and its highest point was 1. The busiest time in the last 48 hours was 04:00 UTC, when it averaged 1 players.

Where does ZombieSurvival Private Test sit in the rankings?

In the top 51% of ranked servers, ZombieSurvival Private Test holds #11,349 for player hours over the last seven days.

Tags and filters

How should you read the tags on ZombieSurvival Private Test?

What the game's server browser gets from ZombieSurvival Private Test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does ZombieSurvival Private Test appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust zombie servers: that is where you will find ZombieSurvival Private Test among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

About the server

Is ZombieSurvival Private Test currently online and stable?

No sign of ZombieSurvival Private Test at present: it was last seen 10 hours ago. The first time Rust Zerg Life saw it was on 15 October 2026.

Which Rust build does ZombieSurvival Private Test use?

Rust network protocol 2634 and build 167398 is what ZombieSurvival Private Test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find ZombieSurvival Private Test?

From ZombieSurvival Private Test, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 172.59.128.1:28015.

Wipe schedule

When does ZombieSurvival Private Test wipe?

With so few wipes on record for ZombieSurvival Private Test, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 3 days 11 hours ago.

Join the server

What is the process to join ZombieSurvival Private Test?

Join by entering client.connect 172.59.128.1:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp30
Max players The server has 30 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build Build number: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.