RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Hex Dev

172.93.160.200:28015 checked 7m ago

moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#8,414
top 38%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0001:0010:0019:00Wiped Mon 12 Oct, 13:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
0510152021:0006:0015:0001:0010:0019:00Wiped Mon 12 Oct, 13:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 days
between real wipes
on rhythm14%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held67%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:02 UTC1d ago – – running 1
Sun 11 Oct, 18:44 UTC2d ago 1 – 0.8 days 0
Fri 2 Oct, 15:23 UTC11d ago 1 halved by day 1 9.1 days 0
Tue 29 Sep, 23:26 UTC13d ago 5 held half 2.7 days 0
Tue 29 Sep, 05:33 UTC14d ago 2 – 0.7 days 0
Sun 27 Sep, 02:49 UTC16d ago 3 held half 2.1 days 0
Fri 18 Sep, 17:11 UTC25d ago 1 halved by day 1 8.4 days 0
Thu 17 Sep, 07:46 UTC26d ago 3 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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75/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
123/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 84 on average
64/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
55/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on Hex Dev when it comes to rules and settings?

You will not find a gather rate in the name Hex Dev. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on Hex Dev?

The game generates the procedural map of size 5,250 on Hex Dev with seed 1337. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Fallout Vault 117 Map.

Population

How full is Hex Dev?

Hex Dev has 0 of its 40 slots filled right now. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 14:00 UTC, when it averaged 1 players.

Where does Hex Dev sit in the rankings?

In the top 38% of ranked servers, Hex Dev holds #8,414 for player hours over the last seven days.

Lists and tags

What do Hex Dev's tags indicate?

For the game's server browser, Hex Dev publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Hex Dev?

These Rust Zerg Life lists include Hex Dev: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Is Hex Dev currently online and stable?

Hex Dev is up and running as you read this. It reports an uptime that puts the last restart at roughly 8 hours ago. Across the last 7 full days, 66 of 168 hours were online, which is 39%. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does Hex Dev perform?

It averaged 19 server fps over the last 48 hours, and the lowest it got was 5. It reached a maximum of 140,893 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,924 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Hex Dev on?

On Linux, Hex Dev runs Rust network protocol 2634 and build 167584. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Hex Dev?

No region is published by Hex Dev. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 172.93.160.200:28015.

Wipe schedule

What can you expect on wipe day on Hex Dev?

Across its recent wipes, the busiest times averaged 2 players. The crowd on the latest wipe peaked 7 hours in. The crowd kept above half that peak until the next wipe in 67% of its recent wipes. If not, the crowd fell below half by day 1.

How often does Hex Dev wipe, and on what days?

No next wipe can be predicted for Hex Dev because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 31 hours ago is when its present world was created.

How to join

How can I connect to Hex Dev?

Enter client.connect 172.93.160.200:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.