RUST ZERG LIFEClan war room · live
Teams offteams disabled
Deployment dossierOnline

Beatwood Fan Club

173.225.104.202:28145 checked 13m ago

teams off hardcore
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,909
top 72%
Last wipe274d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Teams offteams disabled
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 13 on average
8/200
Teams offteams disabled
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 13 on average
9/400
Teams offteams disabled
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 9 on average
15/400
Teams offteams disabled
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 5 on average
4/75
Teams offteams disabled
Rustafied.com - AU Hardcore OC · no group limit · weekly · 5 on average
3/100
Teams offteams disabled
Rustomatic - Hardcore - Monthly - No tech tree no group limit · 5 on average
8/100

Quick answers

from the figures on this page

Server rules

What settings does Beatwood Fan Club run?

You will not find a gather rate in the name Beatwood Fan Club. A group limit is not published for it. hardcore is the game mode, Facepunch's most punishing mode. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

What is the map on Beatwood Fan Club?

Size 3,500, generated by the game: the procedural map on Beatwood Fan Club.

Server population

What is the population like on Beatwood Fan Club?

The server Beatwood Fan Club is currently at 0 players out of 50 slots. Averaged over the last week, the player count is 0.

What position does Beatwood Fan Club hold in the server rankings?

For player hours over the last week, Beatwood Fan Club is #15,909, which puts it in the top 72% of all ranked servers.

Server tags

How should you read the tags on Beatwood Fan Club?

What the game's server browser gets from Beatwood Fan Club is this tag list: gmhardcore (Game mode): The hardcore mode, with harsher rules; mp50 (Max players): The server has 50 slots; ts0 (Group limit): No teams on this server; v2617 (Protocol): Protocol 2617—only players on that version can get in; cs140534 (Build): Build number: 140534; ptrak (Networking): The network layer is RakNet, which is standard; $rus4 (Region code): Region code: us4. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Beatwood Fan Club appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Beatwood Fan Club: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Server info

What is the uptime and reliability of Beatwood Fan Club?

You can join Beatwood Fan Club now: it is online. Based on the uptime it reports, the last restart was about 3 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on Beatwood Fan Club?

It averaged 134 server fps over the last 48 hours, and the lowest it got was 76. The world held as many as 78,029 entities, including buildings, deployables and everything else. The maximum memory it used was 2,969 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Beatwood Fan Club use?

On Windows, Beatwood Fan Club runs Rust network protocol 2617 and build 140534. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Beatwood Fan Club use?

There is no region published by Beatwood Fan Club, and its region code is us4. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 173.225.104.202:28145.

Wipe cycle

How often does Beatwood Fan Club wipe, and on what days?

With so few wipes on record for Beatwood Fan Club, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 274 days 11 hours ago.

Connect

How can I connect to Beatwood Fan Club?

Enter client.connect 173.225.104.202:28145 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2617,gmhardcore,cs140534,ts0

Game

gmhardcore
Game mode The hardcore mode, with harsher rules.
mp50
Max players The server has 50 slots.
ts0
Group limit No teams on this server.
v2617
Protocol Protocol 2617—only players on that version can get in.
cs140534
Build Build number: 140534.
ptrak
Networking The network layer is RakNet, which is standard.
$rus4
Region code Region code: us4.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.